--D3STR0YER-

IL
171 matches tracked 20 matches in 30 days
Last updated:

How does --D3STR0YER- play?

Rating 1.00 K/R 0.72 ADR 79.0 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 171 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 33%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average.
ClutcherHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 46%−5 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 84%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (48%).

Headshot rate 53%+5 pp · Ø 48% better than 82%
AWP share of kills 15%+5 pp · Ø 10% better than 76%
K/D 0.96−0.06 · Ø 1.02 better than 34%
Pistol kills per match 2.7
Knife kills 2 in 171 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so clearly below the average (13.2%).

2K rounds 11.4%−1.8 pp · Ø 13.2% better than 10%
3K rounds 4.4%+0.4 pp · Ø 4.0% better than 72%
MVPs per match 2.2−0.1 · Ø 2.3 better than 48%
4Ks and aces 14x 4K, 4 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 69%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 75%+3 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.11, ADR −5.8, Headshots −5 pp, Win rate −5 pp, ELO −469

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.69 (at the start 0.76). Slightly below the average (0.73).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −60 ELO
47 matches · 34% win rate
On Anubis −56 ELO
49 matches · 43% win rate
On Tuesdays −25 ELO, win rate 33%

--D3STR0YER- loses the most ELO in match 1 of the day: −60 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 61 · Anubis
  2. Highest rating in a match: 2.33 · Anubis
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis49
43% better than 23%
0.77 better than 74%
82.3 better than 65%
1.07 better than 74%
49% of 288 duels better than 44%
50% of 24 situations better than 81%
Dust 249
39% better than 15%
0.69 better than 32%
78.1 better than 41%
0.96 better than 33%
49% of 257 duels better than 41%
38% of 21 situations better than 55%
Ancient41
49% better than 43%
0.79 better than 76%
83.2 better than 61%
1.08 better than 75%
51% of 271 duels right on the average
38% of 32 situations right on the average
Inferno22
27% better than 1%
0.55 better than 1%
65.5 better than 1%
0.75 better than 1%
41% of 102 duels better than 8%
67% of 3 situations better than 95%
Cache9
22% -
0.66 -
73.9 -
0.92-
43% of 56 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How --D3STR0YER- plays

Across 171 matches --D3STR0YER- averages K/R 0.72, ADR 79.0 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 45%, better than 84% of level 8 players. Most room to improve: Opening duels won at 46%, better than only 16% of level 8 players. Averages 16.3 kills per match with 53% headshots. The strongest map is Ancient with a 49% win rate in 41 matches. In 64 of 171 matches the rating was 1.10 or higher (37%), in 74 it was below 0.90. In 92 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: September 2026 at 1.11. --D3STR0YER- loses the most ELO in match 1 of the day (−60 ELO, win rate 34%). Things go best from match 5 of the day (−50 ELO, win rate 50%). From match no. 5 of the day on, things go best: 50% win rate, −50 ELO. Got weaker: K/R −0.07, Rating −0.11, ADR −5.8, Headshots −5 pp, Win rate −5 pp, ELO −469. Last 30 days: 20 matches, win rate 45%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.