---k1mura---

JP
171 matches tracked 79 matches in 30 days
Last updated:

How does ---k1mura--- play?

Rating 1.07 (from 98 matches) K/R 0.80 ADR 81.7 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 98 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 20% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 14%+4.0 pp better than 92%
Opening duels won 57%+7 pp better than 93%

Clutch

Average
Last one alive
Clutch 1v1 won 30%−8 pp better than 13%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.8+0.1 better than 66%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−8 pp better than 10%
AWP share of kills 39%+29 pp better than 99%
K/D 1.12+0.13 better than 86%
Pistol kills per match 3.4
Knife kills 12 in 171 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.0%+2.0 pp better than 88%
Rounds with 3K 4.8%+0.9 pp better than 82%
MVPs per match 2.8+0.6 better than 94%
4Ks and aces 21x 4K, 5 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 12%
Utility damage per round 4.0−0.2 better than 45%
Enemies flashed per round 0.43+0.15 better than 85%
Rounds with a death 71%−2.0 pp better than 70%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Headshots +5 pp, ELO +205
= Stayed the same
Win rate at 49%
▼ Got worse
K/R −0.09, ADR −5.3

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.88. Last 3 months: 0.79 (at the start 0.88).

Patterns

From the last 171 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day +27 ELO
41 matches · 44% wins

---k1mura--- loses the most ELO from match 5 of the day: +27 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Mirage
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 51 · Mirage

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient42
52% better than 56%
0.74 better than 58%
75.8 better than 28%
0.99–
53% of 212 duels better than 61%
30% of 23 situations better than 28%
Anubis42
48% better than 40%
0.85 better than 91%
88.9 better than 84%
1.10–
54% of 218 duels better than 68%
32% of 38 situations better than 30%
Mirage34
59% better than 77%
0.89 better than 97%
85.6 better than 78%
1.27–
62% of 195 duels better than 97%
42% of 26 situations better than 62%
Nuke23
57% better than 58%
0.85 better than 86%
84.7 better than 61%
1.13–
66% of 111 duels better than 97%
36% of 22 situations better than 45%
Dust 210
10% –
0.66 –
69.5 –
0.91–
51% of 63 duels –
25% of 4 situations –
Cache9
44% –
0.64 –
71.2 –
0.61–
53% of 51 duels –
40% of 5 situations –
Inferno6
50% –
0.77 –
79.4 –
1.06–
59% of 29 duels –
33% of 3 situations –
Vertigo5
20% –
0.63 –
72.9 –
-
52% of 27 duels –
0% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How ---k1mura--- plays

Across 171 matches ---k1mura--- averages K/R 0.80 and ADR 81.7; the rating across the 98 rated matches is 1.07. Biggest strength: Opening duels won at 57%. That is better than 93% of players on level 8. Most room to improve: Headshot rate at 39%. That is better than only 10% of players on level 8. On average 17.7 kills per match, 39% of them headshots. The strongest map is Mirage with a 59% win rate in 34 matches. In 40 of 98 matches the rating was 1.10 or higher (41%), in 37 it was below 0.90. In 138 matches with detailed stats: 21 4Ks and 5 aces. Best month by rating: October 2026 at 1.13. ---k1mura--- loses the most ELO from match 5 of the day (+27 ELO, win rate 44%). Things go best on Mirage (+169 ELO, win rate 59%). Improved over the last three months: Headshots +5 pp, ELO +205. Got weaker: K/R −0.09, ADR −5.3. Unchanged in recent months: Win rate at 49%. Last 30 days: 79 matches, win rate 51%, ELO balance +233.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.