---1418
Name history of ---1418
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ---1418 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (281 matches).
Compared with 7,456 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average58% headshots and so clearly above the average (53%).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).
Utility and deaths
Average0.17 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.82. Last 3 months: 0.81 (at the start 0.73). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.14. Last 3 months: 1.14 (at the start 1.04). Clearly above the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 89.3. Last 3 months: 86.2 (at the start 80.4). Clearly above the average (80.6).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 58% (at the start 57%). Clearly above the average (53%).
Matches won (win rate)
Best month: November 2026 with 57%. Last 3 months: 55% (at the start 46%). Clearly above the average (52%).
Best month: October 2026 with 3,277. Last 3 months: 3,221 (at the start 2,904).
Rounds with first kill
Best month: November 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 381 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
---1418 loses the most ELO on Dust 2: −59 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.41 · Mirage
- Recorded match no. 250 · Nuke
- Longest win streak: 11 wins in a row · Inferno
- Most kills in a match: 41 · Dust 2
Maps in detail
from the last 381 matchesCompared with players on the same level who have at least 15 matches on the map.
How ---1418 plays
Across 381 matches ---1418 averages K/R 0.80 and ADR 85.5; the rating across the 341 rated matches is 1.13. Biggest strength: Headshot rate at 58%, better than 79% of level 10 · 3,000-3,499 ELO players. Averages 17.9 kills per match with 58% headshots. The strongest map is Anubis with a 68% win rate in 31 matches. In 175 of 341 matches the rating was 1.10 or higher (51%), in 84 it was below 0.90. In 281 matches with detailed stats: 67 4Ks and 9 aces. Best month by rating: October 2026 at 1.14. ---1418 loses the most ELO on Dust 2 (−59 ELO, win rate 50%). Things go best on Mirage (+128 ELO, win rate 53%). Match no. 2 of the day goes best: 57% win rate, −4 ELO. Improved over the last three months: K/R +0.08, Rating +0.10, ADR +5.8, Win rate +9 pp, ELO +317. Unchanged in recent months: Headshots at 58%. Last 30 days: 229 matches, win rate 55%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.