playboyriczi

Poland
Streamer

7,885 followers 29 streams in 30 days 204 avg. viewers last live on Nov 12, 2026

421 matches tracked 137 matches in 30 days
ELO ▲ 66
2,370
30-day peak: 2,467
Rank EU
#86,466
Poland #4,557 in Poland

How does playboyriczi play?

Rating 1.03 K/R 0.73 ADR 80.2 from 421 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 421 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (302 matches).

2,250-2,499 ELO

Compared with 2,496 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 60%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 21%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 74%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.9
Knife kills 16 in 421 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 39%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 54x 4K, 9 aces in 302 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 78%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 71%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 81.0, Win rate at 52%
▼ Got worse
Headshots −3 pp, ELO −150

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: September 2026 with 0.85. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 421 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −424 ELO
62 matches · 35% win rate
On Mirage −185 ELO
136 matches · 52% win rate
On Saturdays −243 ELO, win rate 47%

playboyriczi loses the most ELO on Anubis: −424 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Nuke
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 41 · Ancient
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 421 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
52% right on the average
0.74 right on the average
79.0 better than 39%
1.03 better than 48%
54% of 632 duels better than 66%
33% of 83 situations better than 34%
Ancient78
58% better than 67%
0.71 better than 31%
80.1 better than 40%
1.00 better than 35%
49% of 364 duels better than 34%
39% of 38 situations better than 53%
Nuke71
54% better than 50%
0.80 better than 70%
85.9 better than 69%
1.12 better than 73%
54% of 338 duels better than 58%
37% of 43 situations better than 45%
Anubis62
35% better than 6%
0.69 better than 23%
76.8 better than 26%
0.98 better than 30%
42% of 253 duels better than 7%
40% of 35 situations better than 55%
Dust 246
65% better than 91%
0.71 better than 33%
77.8 better than 32%
1.00 better than 35%
50% of 217 duels better than 41%
40% of 30 situations better than 53%
Cache22
59% -
0.74 -
83.7 -
1.06-
57% of 81 duels -
20% of 10 situations -
Inferno4
0% -
0.75 -
82.5 -
1.01-
53% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How playboyriczi plays

Across 421 matches playboyriczi averages K/R 0.73, ADR 80.2 and a rating of 1.03. Biggest strength: Utility hit rate at 39%, better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 54% headshots. The strongest map is Dust 2 with a 65% win rate in 46 matches. In 148 of 421 matches the rating was 1.10 or higher (35%), in 158 it was below 0.90. In 302 matches with detailed stats: 54 4Ks and 9 aces. Best month by rating: September 2026 at 1.13. playboyriczi loses the most ELO on Anubis (−424 ELO, win rate 35%). Things go best on Dust 2 (+288 ELO, win rate 65%). Got weaker: Headshots −3 pp, ELO −150. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 81.0, Win rate at 52%. Last 30 days: 137 matches, win rate 54%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.