pigfps_

Brazil
Streamer

136 followers 25 streams in 30 days 4 avg. viewers last live on Nov 2, 2026

318 matches tracked 17 matches in 30 days
ELO ▼ 12
2,328
30-day peak: 2,360
Rank SA ▼ 438 places
#2,277
Brazil #1,440 in Brazil
30 days · prev. #1,839 · best #1,839

How does pigfps_ play?

Rating 1.22 (from 232 matches) K/R 0.85 ADR 91.3 from 318 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 232 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 69%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.26+0.23 · Ø 1.03 better than 95%
Pistol kills per match 3.4
Knife kills 8 in 318 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.4% of rounds and so well above the average (13.4%).

2K rounds 17.4%+4.0 pp · Ø 13.4% better than 98%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.9+0.6 · Ø 2.3 better than 92%
4Ks and aces 32x 4K, 3 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 34%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 79%
Deaths per round 67%−5 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, ELO +229
= Stayed the same
K/R at 0.87, ADR at 92.6
▼ Got worse
Win rate −3 pp

Sep to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.88
MarAprMayJunJulAugSepOctNov

Best month: April 2026 with 0.91. Last 3 months: 0.87 (at the start 0.90). Well above the average (0.74).

Patterns

From the last 318 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −183 ELO
55 matches · 49% win rate
On Dust 2 −150 ELO
34 matches · 38% win rate
On Mondays −28 ELO, win rate 42%

pigfps_ loses the most ELO in match 3 of the day: −183 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Recorded match no. 250 · Nuke
  3. Most kills in a match: 41 · Anubis
  4. Highest rating in a match: 2.91 · Nuke

Maps in detail

from the last 318 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis72
56% better than 63%
0.85 better than 90%
90.0 better than 88%
1.19 better than 88%
54% of 233 duels better than 61%
35% of 40 situations better than 43%
Mirage68
47% better than 29%
0.83 better than 82%
90.6 better than 87%
1.18 better than 87%
57% of 232 duels better than 80%
39% of 18 situations better than 53%
Nuke57
72% better than 89%
0.93 better than 98%
96.0 better than 96%
1.38 better than 99%
66% of 149 duels better than 98%
38% of 37 situations better than 48%
Cache48
73% -
0.90 -
97.2 -
1.27-
53% of 207 duels -
46% of 28 situations -
Dust 234
38% better than 9%
0.74 right on the average
83.7 better than 64%
0.98 better than 29%
49% of 67 duels better than 35%
8% of 13 situations better than 2%
Ancient17
59% better than 71%
0.88 better than 94%
91.2 better than 87%
1.28-
52% of 54 duels right on the average
60% of 5 situations better than 91%
Inferno17
29% better than 3%
0.81 better than 75%
84.8 better than 62%
1.12 better than 69%
44% of 52 duels better than 10%
33% of 9 situations better than 40%
Overpass3
67% -
0.65 -
77.7 -
0.78-
0% of 1 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How pigfps_ plays

Across 318 matches pigfps_ averages K/R 0.85 and ADR 91.3; the rating across the 232 rated matches is 1.22. Biggest strength: K/D at 1.26, better than 95% of level 10 · 2,250-2,499 ELO players. Averages 18.8 kills per match with 53% headshots. The strongest map is Cache with a 73% win rate in 48 matches. In 138 of 232 matches the rating was 1.10 or higher (59%), in 50 it was below 0.90. In 132 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: October 2026 at 1.27. pigfps_ loses the most ELO in match 3 of the day (−183 ELO, win rate 49%). Things go best on Nuke (+269 ELO, win rate 72%). Improved over the last three months: Headshots +4 pp, ELO +229. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.87, ADR at 92.6. Last 30 days: 17 matches, win rate 53%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.