pierrototux

France
Streamer

8 followers 2 streams in 30 days 2 avg. viewers last live on Oct 29, 2026

209 matches tracked 46 matches in 30 days
ELO ▲ 287
1,805
30-day peak: 1,857
Rank EU
#367,272
France #6,801 in France

How does pierrototux play?

Rating 1.10 K/R 0.80 ADR 85.3 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 208 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

Level 9

Compared with 1,589 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 78%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 49%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 89%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 1.10+0.08 · Ø 1.02 better than 80%
Pistol kills per match 3.1 from the last 208
Knife kills 2 in 208 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 79%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.6+0.3 · Ø 2.3 better than 84%
4Ks and aces 40x 4K, 6 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 80%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 44%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 73%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +6 pp, ELO +562
= Stayed the same
Rating at 1.09, ADR at 84.1
▼ Got worse
K/R −0.04, Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: July 2026 with 0.90. Last 3 months: 0.78 (at the start 0.82). Clearly above the average (0.73).

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −109 ELO
54 matches · 46% win rate
On Mirage −94 ELO
67 matches · 43% win rate
Between 0:00 and 6:00 −12 ELO, win rate 41%
On Wednesdays −61 ELO, win rate 39%

pierrototux loses the most ELO in match 2 of the day: −109 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.47 · Mirage
  3. Most kills in a match: 35 · Anubis

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
43% better than 24%
0.79 better than 75%
84.7 better than 72%
1.07 better than 69%
52% of 265 duels better than 59%
44% of 32 situations better than 69%
Dust 251
61% better than 85%
0.80 better than 82%
84.6 better than 73%
1.11 better than 79%
56% of 217 duels better than 78%
24% of 34 situations better than 14%
Anubis33
52% right on the average
0.82 better than 85%
87.4 better than 79%
1.13 better than 81%
52% of 138 duels better than 56%
33% of 18 situations better than 38%
Cache23
57% -
0.81 -
86.7 -
1.13-
53% of 79 duels -
41% of 17 situations -
Ancient18
50% right on the average
0.82 better than 86%
88.0 better than 86%
1.08 better than 73%
52% of 75 duels better than 57%
50% of 10 situations better than 80%
Inferno11
55% -
0.81 -
82.4 -
1.12-
61% of 49 duels -
50% of 8 situations -
Nuke4
50% -
0.76 -
80.1 -
1.07-
55% of 29 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pierrototux plays

Across 209 matches pierrototux averages K/R 0.80, ADR 85.3 and a rating of 1.10. Biggest strength: Headshot rate at 56%, better than 89% of level 9 players. Averages 17.3 kills per match with 56% headshots. The strongest map is Dust 2 with a 61% win rate in 51 matches. In 102 of 208 matches the rating was 1.10 or higher (49%), in 64 it was below 0.90. In 168 matches with detailed stats: 40 4Ks and 6 aces. Best month by rating: July 2026 at 1.25. pierrototux loses the most ELO in match 2 of the day (−109 ELO, win rate 46%). Things go best on Dust 2 (+437 ELO, win rate 61%). Match no. 3 of the day goes best: 70% win rate, +399 ELO. Improved over the last three months: Win rate +6 pp, ELO +562. Got weaker: K/R −0.04, Headshots −3 pp. Unchanged in recent months: Rating at 1.09, ADR at 84.1. Last 30 days: 46 matches, win rate 54%, net ELO +191.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.