PHVKER

Germany
Streamer

142 followers 1 stream in 30 days 2 avg. viewers last live on Nov 8, 2026

278 matches tracked 114 matches in 30 days
ELO ▲ 9
2,069
30-day peak: 2,250
Rank EU
#211,854
Germany #5,752 in Germany

How does PHVKER play?

Rating 0.97 K/R 0.69 ADR 76.9 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 278 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 80%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 0.98−0.05 · Ø 1.03 better than 31%
Pistol kills per match 3.3
Knife kills 6 in 278 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 26%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 36x 4K, 3 aces in 278 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.3).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 5.6+1.3 · Ø 4.3 better than 83%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 51%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +343, Clutch 1v1 +13 pp
= Stayed the same
K/R at 0.69, Rating at 0.98, ADR at 77.2, First kills at 9%
▼ Got worse
Headshots −4 pp, Win rate −7 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: September 2026 with 0.75. Last 3 months: 0.69 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −183 ELO
45 matches · 44% win rate
On Dust 2 −74 ELO
65 matches · 48% win rate
Between 18:00 and 24:00 −122 ELO, win rate 48%
On Tuesdays −176 ELO, win rate 41%

PHVKER loses the most ELO in match 3 of the day: −183 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Most kills in a match: 37 · Cache
  3. Highest rating in a match: 2.24 · Dust 2
  4. Longest win streak: 9 wins in a row · Dust 2
  5. Reached level 10 · Ancient

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno68
53% right on the average
0.66 better than 14%
76.4 better than 26%
0.94 better than 15%
57% of 238 duels better than 77%
37% of 30 situations better than 38%
Dust 265
48% better than 39%
0.68 better than 22%
77.2 better than 31%
0.97 better than 29%
53% of 210 duels better than 61%
35% of 40 situations better than 41%
Anubis62
52% better than 49%
0.67 better than 19%
73.5 better than 16%
0.94 better than 22%
51% of 214 duels right on the average
39% of 44 situations better than 51%
Ancient45
56% better than 69%
0.71 better than 37%
78.5 better than 39%
1.00 better than 43%
47% of 172 duels better than 28%
33% of 33 situations better than 40%
Cache35
60% better than 63%
0.73 right on the average
81.2 better than 52%
1.06 better than 61%
53% of 140 duels better than 60%
40% of 20 situations better than 54%

Compared with players on the same level who have at least 15 matches on the map.

How PHVKER plays

Across 278 matches PHVKER averages K/R 0.69, ADR 76.9 and a rating of 0.97. Biggest strength: Utility damage per round at 5.6, better than 83% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 54% headshots. The strongest map is Cache with a 60% win rate in 35 matches. In 84 of 278 matches the rating was 1.10 or higher (30%), in 117 it was below 0.90. In 278 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: September 2026 at 1.07. PHVKER loses the most ELO in match 3 of the day (−183 ELO, win rate 44%). Things go best on Ancient (+233 ELO, win rate 56%). Match no. 1 of the day goes best: 58% win rate, +157 ELO. Improved over the last three months: ELO +343, Clutch 1v1 +13 pp. Got weaker: Headshots −4 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 77.2, First kills at 9%. Last 30 days: 114 matches, win rate 52%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.