phr1

Poland
Streamer Player

17,967 followers 12 streams in 30 days 16 avg. viewers last live on Nov 12, 2026

205 matches tracked 15 matches in 30 days
ELO ▲ 49
3,306
30-day peak: 3,330
Rank EU ▼ 96 places
#2,954
Poland #155 in Poland
30 days · prev. #2,858 · best #2,396

How does phr1 play?

Rating 1.22 (from 158 matches) K/R 0.85 ADR 93.6 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 158 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 27% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

3,000-3,499 ELO

Compared with 7,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 51%−1 pp · Ø 52% better than 37%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 71%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Strength
Where do the kills come from?

1.27 K/D and so well above the average (1.05).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.27+0.22 · Ø 1.05 better than 91%
Pistol kills per match 3.1
Knife kills 2 in 205 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.6% of rounds and so well above the average (13.6%).

2K rounds 16.6%+3.0 pp · Ø 13.6% better than 95%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 88%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 21x 4K, 5 aces in 104 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.9 utility damage per round and so well above the average (3.9).

Utility hit rate 43%+9 pp · Ø 34% better than 96%
Utility damage per round 7.9+4.0 · Ø 3.9 better than 99%
Enemies flashed per round 0.53+0.21 · Ø 0.32 better than 93%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp, ELO +228
= Stayed the same
K/R at 0.87, ADR at 96.1, Headshots at 57%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.87
AprMayJunJulAugSepOctNov

Best month: May 2026 with 0.94. Last 3 months: 0.87 (at the start 0.85). Well above the average (0.74).

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −97 ELO
21 matches · 52% win rate
In match 4 of the day +42 ELO
29 matches · 52% win rate

phr1 loses the most ELO on Nuke: −97 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.91 · Dust 2
  3. Recorded match no. 100 · Inferno
  4. Most kills in a match: 35 · Nuke

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
63% better than 83%
0.84 better than 83%
93.2 better than 91%
1.20 better than 86%
55% of 199 duels better than 65%
46% of 26 situations better than 72%
Ancient42
60% better than 67%
0.87 better than 91%
95.2 better than 93%
1.27 better than 94%
52% of 127 duels right on the average
48% of 23 situations better than 73%
Dust 232
59% better than 66%
0.85 better than 85%
92.7 better than 89%
1.27 better than 92%
49% of 94 duels better than 30%
22% of 18 situations better than 11%
Cache25
56% better than 35%
0.83 better than 70%
93.1 better than 83%
1.17 better than 69%
56% of 109 duels better than 60%
44% of 16 situations better than 63%
Nuke21
52% better than 32%
0.84 better than 79%
91.6 better than 86%
1.14-
41% of 63 duels better than 5%
45% of 11 situations better than 67%
Anubis11
27% -
0.79 -
85.0 -
1.12-
37% of 27 duels -
50% of 8 situations -
Inferno11
64% -
0.96 -
103.6 -
1.42-
64% of 47 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How phr1 plays

Across 205 matches phr1 averages K/R 0.85 and ADR 93.6; the rating across the 158 rated matches is 1.22. Biggest strength: Utility damage per round at 7.9, better than 99% of level 10 · 3,000-3,499 ELO players. Averages 18.5 kills per match with 58% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 98 of 158 matches the rating was 1.10 or higher (62%), in 29 it was below 0.90. In 104 matches with detailed stats: 21 4Ks and 5 aces. Best month by rating: October 2026 at 1.28. phr1 loses the most ELO on Nuke (−97 ELO, win rate 52%). Things go best on Mirage (+184 ELO, win rate 63%). From match no. 5 of the day on, things go best: 69% win rate, +127 ELO. Improved over the last three months: Win rate +5 pp, ELO +228. Unchanged in recent months: K/R at 0.87, ADR at 96.1, Headshots at 57%. Last 30 days: 15 matches, win rate 67%, net ELO +65.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.