phntm_cs
LIVE 620 followers 36 streams in 30 days 1 avg. viewers last live on Oct 15, 2026
Name history of phntm_cs
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does phntm_cs play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (641 matches).
Compared with 2,328 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.02).
Impact
WeaknessExactly 2 kills in 12.1% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average5.7 utility damage per round and so well above the average (4.0).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.69. Last 3 months: 0.69 (at the start 0.67). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 0.97. Last 3 months: 0.95 (at the start 0.90). Clearly below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 78.3. Last 3 months: 76.6 (at the start 73.8). Slightly below the average (80.1).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 51% (at the start 49%). Right on the average (51%).
Matches won (win rate)
Best month: October 2026 with 54%. Last 3 months unchanged at 50%. Right on the average (50%).
Best month: July 2026 with 2,918. Last 3 months: 2,568 (at the start 2,588).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 1,055 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
phntm_cs loses the most ELO on Anubis: −493 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 1,000 · Anubis
- Highest rating in a match: 2.20 · Anubis
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 46 · Mirage
Maps in detail
from the last 1,055 matchesCompared with players on the same level who have at least 15 matches on the map.
How phntm_cs plays
Across 1,055 matches phntm_cs averages K/R 0.68 and ADR 75.7; the rating across the 768 rated matches is 0.95. Biggest strength: Utility damage per round at 5.7, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rating at 0.95, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 50% headshots. The strongest map is Inferno with a 57% win rate in 150 matches. In 215 of 768 matches the rating was 1.10 or higher (28%), in 347 it was below 0.90. In 641 matches with detailed stats: 93 4Ks and 11 aces. Best month by rating: September 2026 at 0.97. phntm_cs loses the most ELO on Anubis (−493 ELO, win rate 46%). Things go best on Nuke (+488 ELO, win rate 56%). Match no. 4 of the day goes best: 56% win rate, +306 ELO. Improved over the last three months: Rating +0.05, Headshots +2 pp. Unchanged in recent months: K/R at 0.69, ADR at 76.6, Win rate at 50%, ELO at 2,568. Last 30 days: 255 matches, win rate 51%, net ELO +66.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.