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Automatic synchronization
Your game data is synchronized automatically by the FACEITSync-Windows-App. No manual input is required.
ELO History
Absolute trend / switchable metrics
Placement
Hub
Win
Loss
Insufficient ELO data
There is not enough ELO data available for this period. The data will be added automatically as soon as more matches are available in this period.
No current session
No matches have been played in the current session. As soon as a match is started, the data will appear here.
Current form
General statistics
New
Time range:
Ø ELO
Your ELO gain or loss over the period. Green = you’re climbing, Red = you’re losing ground.
+271
Longest streak
Your longest consecutive winning or losing streak.
5
Victories
MVPs
How often, on average, you were the MVP of the round (per match).
1.9
Utility DMG
Damage you deal per match with grenades (HE, Molly).
59
Enemies Flashed
How many opponents you blind with your flashes per match.
2.5
Ø Deaths
Your average number of deaths per match. Fewer is better, obviously.
15.6
Multi-kills
Rounds in which you’ve scored 2 or more frags (double, triple, quad, ace).
0
Aces (5K)
How many times have you cleared the entire Enemy side on your own (5K)?
0
Clutch Kills
Average number of frags in clutch situations (1vX) per match.
-
AWP %
How many kills you get with the AWP.
-
0.97
AVG KD
Kills per death. A figure above 1.0 means you’re killing more enemies than you’re dying.
0.7
AVG KR
Frags per round. Around 0.7 is solid; from 0.8 onwards, it’s really strong.
74.8
AVG ADR
Your damage per round. From around 85 onwards, you’re a proper damage-dealer.
51.8%
AVG HS%
How many of your frags are headshots? Just checking my aim.
55.9%
Win Rate %
How many of your matches you win during that period.
15.1
AVG Kills
Your average number of questions per match.
-
Clutch Win %
How often you win your clutches (1vX) – on your own against several opponents.
-
Opening Matches %
How often you win the first duel of the round (entry duel).
1.6
Entry Kills
Your opening frags per match – the team’s first kill.
-
First shoot-downs
How often, on average, you get the first kill of the round.
-
Ø Assists
Your assists per match – helping out when a teammate gets the kill.
-
Utility Success %
How much of your Nade usage actually makes a difference (damage or flash).
Map Statistics
Ancient
100%
Win Rate
1.74
K/D
81.7
ADR
2
Matches
33
Kills
19
Deaths
2-0
Balance sheet
10
MVPs
53.5%
Headshots
Dust2
100%
Win Rate
1.04
K/D
81.5
ADR
1
Matches
26
Kills
25
Deaths
1-0
Balance sheet
6
MVPs
69%
Headshots
Inferno
50%
Win Rate
0.75
K/D
74.3
ADR
4
Matches
44
Kills
59
Deaths
2-2
Balance sheet
5
MVPs
54.3%
Headshots
Nuke
50%
Win Rate
1.09
K/D
90.4
ADR
4
Matches
85
Kills
78
Deaths
2-2
Balance sheet
12
MVPs
51.8%
Headshots
Overpass
50%
Win Rate
0.74
K/D
57.9
ADR
2
Matches
23
Kills
31
Deaths
1-1
Balance sheet
2
MVPs
61%
Headshots
Mirage
42.9%
Win Rate
0.76
K/D
69.3
ADR
7
Matches
95
Kills
125
Deaths
3-4
Balance sheet
11
MVPs
64.9%
Headshots
Filters
5 / 5 Clips
Match Highlights
The game highlights are generated automatically via the Allstar.gg API.
You receive 4 Highlights for free every month. With Player+ you get 25/month, with Premium even unlimited.
Ancient
4K
20s
Not yet viewed
AK-47 4K on Ancient
AK-47
• 3 HS
11
08.03.2026
Inferno
3K
16s
Not yet viewed
Dual Berettas 3K on Inferno
Dual Berettas
• 3 HS
13
15.02.2026
Nuke
3K
16s
Not yet viewed
3K on Nuke
AK-47
• 1 HS
6
31.01.2026
Mirage
4K
20s
Not yet viewed
4K on Mirage
USP-S
• 3 HS
9
31.01.2026
Mirage
4K
20s
Not yet viewed
AK-47 4K on Mirage
AK-47
• 4 HS
29.01.2026
Twitch Highlights
Selected Twitch clips from pheshi
No Highlights
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Match Highlight
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