peVoR13

Poland
Streamer

315,057 followers 23 streams in 30 days 364 avg. viewers last live on Nov 6, 2026

FACEIT verified FACEIT verified 344 matches tracked 104 matches in 30 days
ELO ▲ 6
3,162
30-day peak: 3,291
Rank EU ▲ 799 places
#4,766
Poland #251 in Poland
30 days · prev. #5,565 · best #2,936

How does peVoR13 play?

Rating 1.06 K/R 0.76 ADR 85.7 from 344 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 344 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

3,000-3,499 ELO

Compared with 7,533 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 36%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 31%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly below the average (53%).

Headshot rate 51%−2 pp · Ø 53% better than 39%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.06+0.01 · Ø 1.05 better than 43%
Pistol kills per match 2.9
Knife kills 5 in 344 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so just below the average (13.5%).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 39%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 41x 4K, 2 aces in 234 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.32).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 5.0+1.2 · Ø 3.8 better than 82%
Enemies flashed per round 0.56+0.24 · Ø 0.32 better than 95%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp, ELO +256
= Stayed the same
Headshots at 50%
▼ Got worse
K/R −0.06, Rating −0.07, ADR −5.3

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: June 2026 with 0.88. Last 3 months: 0.73 (at the start 0.79). Just below the average (0.75).

Patterns

From the last 344 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −153 ELO
49 matches · 45% win rate
On Dust 2 −93 ELO
66 matches · 53% win rate
On Fridays −271 ELO, win rate 44%

peVoR13 loses the most ELO in match 4 of the day: −153 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Nuke
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 10 wins in a row · Mirage
  4. Highest rating in a match: 2.52 · Nuke

Maps in detail

from the last 344 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
44% better than 11%
0.76 right on the average
84.4 better than 62%
1.03 better than 39%
49% of 453 duels better than 29%
36% of 33 situations better than 42%
Dust 266
53% better than 43%
0.74 better than 42%
79.9 better than 40%
1.05 better than 42%
47% of 279 duels better than 22%
32% of 37 situations better than 29%
Ancient62
50% better than 32%
0.75 better than 47%
86.0 better than 69%
1.04 better than 44%
49% of 307 duels better than 30%
32% of 31 situations better than 31%
Anubis60
58% better than 59%
0.78 better than 63%
88.7 better than 82%
1.09 better than 59%
53% of 264 duels right on the average
29% of 42 situations better than 26%
Nuke46
59% better than 53%
0.82 better than 71%
94.0 better than 91%
1.12 better than 61%
57% of 294 duels better than 68%
48% of 27 situations better than 69%
Cache14
50% -
0.76 -
84.2 -
1.03-
49% of 53 duels -
75% of 4 situations -
Inferno9
67% -
0.64 -
76.9 -
0.89-
39% of 33 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How peVoR13 plays

Across 344 matches peVoR13 averages K/R 0.76, ADR 85.7 and a rating of 1.06. Biggest strength: Utility hit rate at 39%, better than 86% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 51% headshots. The strongest map is Nuke with a 59% win rate in 46 matches. In 144 of 344 matches the rating was 1.10 or higher (42%), in 120 it was below 0.90. In 234 matches with detailed stats: 41 4Ks and 2 aces. Best month by rating: June 2026 at 1.23. peVoR13 loses the most ELO in match 4 of the day (−153 ELO, win rate 45%). Things go best on Nuke (+210 ELO, win rate 59%). Match no. 3 of the day goes best: 57% win rate, +50 ELO. Improved over the last three months: Win rate +3 pp, ELO +256. Got weaker: K/R −0.06, Rating −0.07, ADR −5.3. Unchanged in recent months: Headshots at 50%. Last 30 days: 104 matches, win rate 50%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.