per4ik2323

Russia
Player
209 matches tracked 19 matches in 30 days
ELO ▲ 49
1,417
30-day peak: 1,417
Rank EU
#734,449
Russia #205,555 in Russia

How does per4ik2323 play?

Rating 1.07 K/R 0.77 ADR 83.5 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 209 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. Higher headshot rate than the level 7 average.
Multi-killsHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

Level 7

Compared with 1,322 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 52%+2 pp · Ø 50% better than 66%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 19%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 37%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.00).

Headshot rate 52%+5 pp · Ø 47% better than 82%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.09+0.09 · Ø 1.00 better than 83%
Pistol kills per match 2.6
Knife kills 2 in 209 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so well above the average (13.2%).

2K rounds 15.2%+2.0 pp · Ø 13.2% better than 91%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 33%
MVPs per match 2.4+0.2 · Ø 2.2 better than 74%
4Ks and aces 11x 4K, 3 aces in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 47%+12 pp · Ø 35% better than 97%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 74%
Deaths per round 71%−1 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 7 average
Whether per4ik2323 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 57 matches, all from the last 3 months.

Kills per round (K/R)

0.81
SepOctNov

Best month: October 2026 with 0.82.

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −8 ELO
38 matches · 47% win rate
On Saturdays −147 ELO, win rate 44%

per4ik2323 loses the most ELO on Dust 2: −8 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Highest rating in a match: 2.43 · Mirage

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis44
55% better than 65%
0.80 better than 87%
84.7 better than 79%
1.11 better than 85%
51% of 211 duels right on the average
41% of 29 situations better than 61%
Ancient42
48% better than 44%
0.75 better than 67%
84.5 better than 77%
1.03 better than 65%
45% of 212 duels better than 25%
47% of 17 situations better than 72%
Dust 238
47% better than 40%
0.79 better than 83%
82.1 better than 66%
1.09 better than 80%
61% of 146 duels better than 95%
27% of 33 situations better than 24%
Mirage35
57% better than 73%
0.72 better than 46%
81.1 better than 56%
1.00 right on the average
44% of 179 duels better than 17%
52% of 21 situations better than 87%
Nuke23
74% better than 95%
0.80 better than 78%
82.6 better than 61%
1.13 better than 82%
63% of 90 duels better than 92%
42% of 12 situations better than 63%
Train10
60% -
0.88 -
90.8 -
1.23-
59% of 46 duels -
57% of 7 situations -
Inferno6
17% -
0.84 -
94.4 -
1.13-
58% of 31 duels -
33% of 6 situations -
Overpass6
67% -
0.67 -
79.3 -
0.93-
62% of 21 duels -
0% of 1 situations -
Cache5
80% -
0.72 -
70.8 -
1.02-
58% of 26 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How per4ik2323 plays

Across 209 matches per4ik2323 averages K/R 0.77, ADR 83.5 and a rating of 1.07. Biggest strength: Utility hit rate at 47%, better than 97% of level 7 players. Most room to improve: Clutch 1v1 won at 31%, better than only 19% of level 7 players. Averages 17.1 kills per match with 52% headshots. The strongest map is Nuke with a 74% win rate in 23 matches. In 97 of 209 matches the rating was 1.10 or higher (46%), in 63 it was below 0.90. In 57 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: November 2026 at 1.15. per4ik2323 loses the most ELO on Dust 2 (−8 ELO, win rate 47%). Things go best on Nuke (+199 ELO, win rate 74%). Last 30 days: 19 matches, win rate 53%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.