PedrilloElGordillo

AR
Streamer
518 matches tracked 215 matches in 30 days

How does PedrilloElGordillo play?

Rating 0.97 K/R 0.70 ADR 77.6 from 518 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 518 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 27%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (444 matches).

Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

43% of opening duels won and so well below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 37%
Opening duels won 43%−7 pp · Ø 50% better than 8%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 42%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 23%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (46%).

Headshot rate 39%−7 pp · Ø 46% better than 20%
AWP share of kills 6%−5 pp · Ø 11% better than 37%
K/D 0.95−0.04 · Ø 0.99 better than 41%
Pistol kills per match 2.3
Knife kills 26 in 518 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so slightly above the average (12.9%).

2K rounds 13.4%+0.5 pp · Ø 12.9% better than 65%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 50%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 77x 4K, 1 ace in 444 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.26).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 65%
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 20%
Deaths per round 74%+2 pp · Ø 72% better than 38%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.97, ADR at 77.3, Headshots at 39%, ELO at 1,318
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.73. Last 3 months: 0.70 (at the start 0.72). Just below the average (0.72).

Patterns

From the last 518 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −319 ELO
88 matches · 41% win rate
In match 3 of the day −202 ELO
67 matches · 43% win rate
Between 6:00 and 12:00 −369 ELO, win rate 43%
On Saturdays −403 ELO, win rate 38%

PedrilloElGordillo loses the most ELO on Dust 2: −319 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Inferno
  2. Highest rating in a match: 2.27 · Ancient
  3. Most kills in a match: 41 · Nuke
  4. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 518 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
49% better than 48%
0.70 better than 44%
76.4 better than 40%
0.97 better than 45%
44% of 463 duels better than 20%
40% of 58 situations better than 57%
Dust 288
41% better than 22%
0.67 better than 27%
75.0 better than 28%
0.90 better than 17%
43% of 462 duels better than 14%
37% of 43 situations better than 49%
Nuke84
50% better than 34%
0.71 better than 38%
78.0 better than 39%
0.98 better than 39%
41% of 353 duels better than 10%
41% of 46 situations better than 61%
Anubis80
51% better than 55%
0.69 better than 36%
77.4 better than 37%
0.97 better than 43%
44% of 364 duels better than 23%
30% of 40 situations better than 27%
Ancient70
59% better than 78%
0.80 better than 86%
84.5 better than 75%
1.09 better than 83%
49% of 307 duels right on the average
41% of 37 situations better than 59%
Cache47
49% -
0.68 -
75.5 -
0.95-
42% of 195 duels -
20% of 20 situations -
Inferno39
46% better than 33%
0.70 right on the average
77.2 better than 47%
0.97 right on the average
42% of 230 duels better than 14%
25% of 20 situations better than 24%
Vertigo7
43% -
0.69 -
79.9 -
0.95-
56% of 41 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PedrilloElGordillo plays

Across 518 matches PedrilloElGordillo averages K/R 0.70, ADR 77.6 and a rating of 0.97. Most room to improve: Opening duels won at 43%, better than only 8% of level 6 players. Averages 15.3 kills per match with 39% headshots. The strongest map is Ancient with a 59% win rate in 70 matches. In 167 of 518 matches the rating was 1.10 or higher (32%), in 238 it was below 0.90. In 444 matches with detailed stats: 77 4Ks and 1 ace. Best month by rating: July 2026 at 1.01. PedrilloElGordillo loses the most ELO on Dust 2 (−319 ELO, win rate 41%). Things go best on Ancient (+465 ELO, win rate 59%). Match no. 4 of the day goes best: 56% win rate, +138 ELO. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.97, ADR at 77.3, Headshots at 39%, ELO at 1,318. Last 30 days: 215 matches, win rate 49%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.