pebblefish_
LIVE 124 followers 8 streams in 30 days 1 avg. viewers last live on Nov 4, 2026
Name history of pebblefish_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does pebblefish_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (276 matches).
Compared with 1,906 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Average37% of 1v1s won and so just below the average (39%).
Weapons and aim
Average56% headshots and so well above the average (48%).
Impact
AverageExactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average2.9 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.70). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.11. Last 3 months: 1.06 (at the start 1.17). Slightly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 85.9. Last 3 months: 82.2 (at the start 74.5). Just above the average (80.6).
Share of headshot kills
Best month: May 2026 with 58%. Last 3 months: 55% (at the start 56%). Well above the average (48%).
Matches won (win rate)
Best month: November 2026 with 56%. Last 3 months: 53% (at the start 45%). Just above the average (52%).
Best month: October 2026 with 1,908. Last 3 months: 1,777 (at the start 1,435).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 331 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
pebblefish_ loses the most ELO on Mirage: −235 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Highest rating in a match: 2.41 · Ancient
- Most kills in a match: 45 · Mirage
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 331 matchesCompared with players on the same level who have at least 15 matches on the map.
How pebblefish_ plays
Across 331 matches pebblefish_ averages K/R 0.77 and ADR 82.2; the rating across the 281 rated matches is 1.08. Biggest strength: Headshot rate at 56%, better than 90% of level 9 players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 9 players. Averages 16.7 kills per match with 56% headshots. The strongest map is Cache with a 64% win rate in 28 matches. In 126 of 281 matches the rating was 1.10 or higher (45%), in 96 it was below 0.90. In 276 matches with detailed stats: 59 4Ks and 8 aces. Best month by rating: September 2026 at 1.11. pebblefish_ loses the most ELO on Mirage (−235 ELO, win rate 42%). Things go best on Nuke (+156 ELO, win rate 57%). Match no. 3 of the day goes best: 58% win rate, +134 ELO. Improved over the last three months: K/R +0.07, ADR +7.7, Win rate +8 pp, ELO +342. Got weaker: Rating −0.11. Unchanged in recent months: Headshots at 55%. Last 30 days: 70 matches, win rate 51%, net ELO +60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.