pawel1929

Iraq
Viewer
180 matches tracked 24 matches in 30 days

How does pawel1929 play?

Rating 1.19 K/R 0.83 ADR 88.6 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 180 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 17%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Strength
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 58%+9 pp · Ø 49% better than 91%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.21+0.18 · Ø 1.03 better than 92%
Pistol kills per match 3.3
Knife kills 1 in 180 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 78%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 79%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 40x 4K, 5 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 21%
Utility damage per round 5.4+1.1 · Ø 4.3 better than 79%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 31%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +16 pp, ELO +417
= Stayed the same
Headshots at 59%
▼ Got worse
K/R −0.17, Rating −0.25, ADR −15.6

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: July 2026 with 1.11. Last 3 months: 0.79 (at the start 0.96). Clearly above the average (0.74).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −139 ELO
44 matches · 32% win rate
Between 0:00 and 6:00 +23 ELO, win rate 32%
On Sundays −13 ELO, win rate 35%

pawel1929 loses the most ELO in match 1 of the day: −139 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Longest win streak: 10 wins in a row · Nuke
  3. Reached level 10 · Mirage
  4. Highest rating in a match: 2.54 · Cache
  5. Most kills in a match: 45 · Mirage

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
53% better than 56%
0.84 better than 87%
90.5 better than 87%
1.19 better than 90%
57% of 219 duels better than 82%
38% of 50 situations right on the average
Dust 237
51% better than 50%
0.85 better than 89%
88.9 better than 84%
1.25 better than 95%
51% of 140 duels right on the average
50% of 24 situations better than 83%
Cache19
53% -
0.89 -
97.1 -
1.28-
55% of 62 duels -
50% of 14 situations -
Ancient17
53% better than 55%
0.73 better than 43%
79.5 better than 40%
1.04 better than 54%
41% of 51 duels better than 6%
53% of 19 situations better than 87%
Inferno17
53% right on the average
0.84 better than 81%
87.7 better than 75%
1.21 better than 85%
55% of 53 duels better than 59%
47% of 15 situations better than 78%
Anubis16
44% better than 27%
0.79 better than 75%
85.3 better than 74%
1.10 better than 73%
49% of 47 duels better than 36%
45% of 11 situations better than 70%
Nuke15
40% better than 11%
0.83 better than 77%
86.5 better than 68%
1.17 better than 77%
53% of 59 duels better than 54%
22% of 9 situations better than 12%

Compared with players on the same level who have at least 15 matches on the map.

How pawel1929 plays

Across 180 matches pawel1929 averages K/R 0.83, ADR 88.6 and a rating of 1.19. Biggest strength: Rating at 1.19, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 58% headshots. The strongest map is Mirage with a 53% win rate in 58 matches. In 87 of 180 matches the rating was 1.10 or higher (48%), in 54 it was below 0.90. In 159 matches with detailed stats: 40 4Ks and 5 aces. Best month by rating: July 2026 at 1.57. pawel1929 loses the most ELO in match 1 of the day (−139 ELO, win rate 32%). Things go best on Mirage (+144 ELO, win rate 53%). Match no. 4 of the day goes best: 65% win rate, +38 ELO. Improved over the last three months: Win rate +16 pp, ELO +417. Got weaker: K/R −0.17, Rating −0.25, ADR −15.6. Unchanged in recent months: Headshots at 59%. Last 30 days: 24 matches, win rate 58%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.