pawel1929

Iraq
Viewer
173 matches tracked 17 matches in 30 days

How does pawel1929 play?

Rating 1.19 K/R 0.83 ADR 88.7 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 173 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 53%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 91%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 94%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.22+0.19 · Ø 1.03 better than 92%
Pistol kills per match 3.3
Knife kills 1 in 173 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 79%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 78%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 39x 4K, 5 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 77%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +15 pp, ELO +367
= Stayed the same
Headshots at 59%
▼ Got worse
K/R −0.17, Rating −0.25, ADR −15.6

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: July 2026 with 1.11. Last 3 months: 0.79 (at the start 0.96). Clearly above the average (0.74).

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −138 ELO
43 matches · 33% win rate
Between 0:00 and 6:00 +23 ELO, win rate 32%
On Sundays −13 ELO, win rate 35%

pawel1929 loses the most ELO in match 1 of the day: −138 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Longest win streak: 10 wins in a row · Nuke
  3. Reached level 10 · Mirage
  4. Highest rating in a match: 2.54 · Cache
  5. Most kills in a match: 45 · Mirage

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
53% better than 57%
0.84 better than 87%
90.5 better than 88%
1.19 better than 89%
57% of 219 duels better than 83%
38% of 50 situations right on the average
Dust 237
51% better than 52%
0.85 better than 90%
88.9 better than 83%
1.25 better than 94%
51% of 140 duels right on the average
50% of 24 situations better than 82%
Cache18
56% -
0.88 -
95.8 -
1.27-
54% of 61 duels -
58% of 12 situations -
Inferno16
50% better than 39%
0.84 better than 86%
88.1 better than 76%
1.22 better than 90%
56% of 45 duels better than 73%
50% of 14 situations better than 76%
Ancient15
53% right on the average
0.76 better than 56%
81.6 better than 50%
1.07 better than 62%
44% of 41 duels better than 14%
56% of 18 situations better than 88%
Anubis14
36% -
0.79 -
85.1 -
1.11-
54% of 39 duels -
40% of 10 situations -
Nuke14
36% -
0.83 -
85.6 -
1.15-
51% of 55 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pawel1929 plays

Across 173 matches pawel1929 averages K/R 0.83, ADR 88.7 and a rating of 1.19. Biggest strength: Headshot rate at 59%, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 59% headshots. The strongest map is Cache with a 56% win rate in 18 matches. In 84 of 173 matches the rating was 1.10 or higher (49%), in 51 it was below 0.90. In 152 matches with detailed stats: 39 4Ks and 5 aces. Best month by rating: July 2026 at 1.57. pawel1929 loses the most ELO in match 1 of the day (−138 ELO, win rate 33%). Things go best on Mirage (+144 ELO, win rate 53%). From match no. 5 of the day on, things go best: 57% win rate, +52 ELO. Improved over the last three months: Win rate +15 pp, ELO +367. Got weaker: K/R −0.17, Rating −0.25, ADR −15.6. Unchanged in recent months: Headshots at 59%. Last 30 days: 17 matches, win rate 53%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.