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Automatic synchronization
Your game data is synchronized automatically by the FACEITSync-Windows-App. No manual input is required.
ELO History
Absolute trend / switchable metrics
Placement
Hub
Win
Loss
Insufficient ELO data
There is not enough ELO data available for this period. The data will be added automatically as soon as more matches are available in this period.
No current session
No matches have been played in the current session. As soon as a match is started, the data will appear here.
Current form
General statistics
New
Time range:
Ø ELO
Your ELO gain or loss over the period. Green = you’re climbing, Red = you’re losing ground.
+218
Longest streak
Your longest consecutive winning or losing streak.
5
defeats
MVPs
How often, on average, you were the MVP of the round (per match).
1.8
Utility DMG
Damage you deal per match with grenades (HE, Molly).
56
Enemies Flashed
How many opponents you blind with your flashes per match.
6.1
Ø Deaths
Your average number of deaths per match. Fewer is better, obviously.
16.8
Multi-kills
Rounds in which you’ve scored 2 or more frags (double, triple, quad, ace).
40
Aces (5K)
How many times have you cleared the entire Enemy side on your own (5K)?
0
Clutch Kills
Average number of frags in clutch situations (1vX) per match.
0.7
AWP %
How many kills you get with the AWP.
5.4%
0.9
AVG KD
Kills per death. A figure above 1.0 means you’re killing more enemies than you’re dying.
0.7
AVG KR
Frags per round. Around 0.7 is solid; from 0.8 onwards, it’s really strong.
78.9
AVG ADR
Your damage per round. From around 85 onwards, you’re a proper damage-dealer.
51%
AVG HS%
How many of your frags are headshots? Just checking my aim.
50%
Win Rate %
How many of your matches you win during that period.
15.1
AVG Kills
Your average number of questions per match.
-
Clutch Win %
How often you win your clutches (1vX) – on your own against several opponents.
-
Opening Matches %
How often you win the first duel of the round (entry duel).
2.3
Entry Kills
Your opening frags per match – the team’s first kill.
2.2
First shoot-downs
How often, on average, you get the first kill of the round.
-
Ø Assists
Your assists per match – helping out when a teammate gets the kill.
-
Utility Success %
How much of your Nade usage actually makes a difference (damage or flash).
Map Statistics
Cache
100%
Win Rate
1.64
K/D
120.3
ADR
1
Matches
18
Kills
11
Deaths
1-0
Balance sheet
2
MVPs
50%
Headshots
Inferno
100%
Win Rate
1.06
K/D
88.8
ADR
1
Matches
19
Kills
18
Deaths
1-0
Balance sheet
2
MVPs
58%
Headshots
Dust2
75%
Win Rate
1.07
K/D
87.2
ADR
4
Matches
59
Kills
55
Deaths
3-1
Balance sheet
11
MVPs
60%
Headshots
Anubis
66.7%
Win Rate
0.96
K/D
89.9
ADR
3
Matches
52
Kills
54
Deaths
2-1
Balance sheet
7
MVPs
67.3%
Headshots
Mirage
50%
Win Rate
0.99
K/D
79.8
ADR
10
Matches
156
Kills
158
Deaths
5-5
Balance sheet
24
MVPs
53.7%
Headshots
Ancient
0%
Win Rate
0.63
K/D
59.6
ADR
1
Matches
10
Kills
16
Deaths
0-1
Balance sheet
2
MVPs
20%
Headshots
Filters
6 / 6 Clips
Match Highlights
The game highlights are generated automatically via the Allstar.gg API.
You receive 4 Highlights for free every month. With Player+ you get 25/month, with Premium even unlimited.
Mirage
4K
20s
Not yet viewed
AK-47 4K on Mirage
AK-47
16
08.05.2026
Mirage
3K
16s
Not yet viewed
Galil AR 3K on Mirage
Galil AR
• 2 HS
08.05.2026
Mirage
3K
16s
Not yet viewed
3K on Mirage
AK-47
• 3 HS
08.05.2026
Cache
4K
16s
Not yet viewed
M4A1 4K on Cache
M4A1
• 1 HS
1
08.05.2026
Anubis
4K
20s
Not yet viewed
AK-47 4K on Anubis
AK-47
• 4 HS
26.04.2026
Mirage
3K
16s
Not yet viewed
MAC-10 3K on Mirage
MAC-10
• 3 HS
2
13.04.2026
Twitch Highlights
Selected Twitch clips from pava211
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Match Highlight
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