pandaduu

Germany
Moderator Player Viewer
181 matches tracked 94 matches in 30 days
ELO ▲ 33
943
30-day peak: 989
Rank EU
#1,286,097 #35,781 in DE

How does pandaduu play?

Rating 0.81 K/R 0.62 ADR 76.9 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4% on level 4
0.81
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 35%
Rating distribution from 181 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 9% normal 0.90 to 1.09 17% weak 0.75 to 0.89 18% very weak below 0.75 46%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average. Higher headshot rate than the level 4 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 4 about average weaker than most

Compared with 760 players on level 4, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

pandaduu gets the first kill in 14 of 100 rounds. 4 percentage points above the level 4 average (10%).

Rounds with first kill 14%+4 pp better than 94%
Opening duels won 44%−5 pp better than 16%

Clutch

Average
Last one alive

Averages 0.8 kills per match as the last one alive. 0.8 below the level 4 average (1.6).

Clutch 1v1 won 39%0 pp on par
Clutch 1v2 won 19%−3 pp better than 44%
Clutch kills per match 0.8−0.8 better than 2%

Weapons and aim

Average
Where do the kills come from?

0.77 kills per death. 0.19 below the level 4 average (0.96).

Headshot rate 50%+7 pp better than 86%
AWP share of kills 5%−6 pp better than 28%
K/D 0.77−0.19 better than 4%
Pistol kills per match 2.0
Knife kills 4 in 181 matches

Impact

Weakness
Damage and big rounds

pandaduu gets exactly 3 kills in 2.7 of 100 rounds. 0.9 percentage points below the level 4 average (3.6%).

2K rounds 11.3%−1.4 pp better than 22%
3K rounds 2.7%−0.9 pp better than 14%
MVPs per match 1.9−0.2 better than 35%
4Ks and aces 27x 4K, 0 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 9.0 utility damage per round from HEs and mollies. 5.2 above the level 4 average (3.8).

Utility hit rate 44%+10 pp better than 96%
Utility damage per round 9.0+5.2 better than 99%
Enemies flashed per round 0.11−0.13 better than 14%
Deaths per round 81%+8 pp better than 2%

Progress

One value per month, dashed line is the level 4 average
Whether pandaduu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 181 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: October 2026 with 0.69.

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −176 ELO
21 matches · 33% win rate
On Mirage −158 ELO
24 matches · 33% win rate
Between 18:00 and 24:00 −155 ELO, win rate 44%
On Thursdays −118 ELO, win rate 37%

pandaduu loses the most ELO on Dust 2: −176 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Cache
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 42 · Cache
  4. Longest win streak: 6 wins in a row · Vertigo

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis38
50% on par
0.63 better than 15%
79.4 better than 60%
0.82 better than 8%
45% of 282 duels better than 28%
38% of 16 situations on par
Inferno29
45% better than 30%
0.63 better than 24%
77.4 better than 51%
0.82 better than 16%
46% of 181 duels better than 31%
45% of 11 situations better than 71%
Cache25
72% -
0.74 -
85.3 -
0.99-
49% of 216 duels -
29% of 7 situations -
Mirage24
33% better than 6%
0.54 better than 3%
69.5 better than 12%
0.67 better than 1%
37% of 157 duels better than 4%
25% of 4 situations better than 20%
Ancient23
57% better than 73%
0.67 better than 34%
84.8 better than 83%
0.85 better than 16%
47% of 172 duels better than 42%
33% of 9 situations better than 40%
Dust 221
33% better than 8%
0.56 better than 4%
68.0 better than 9%
0.72 better than 1%
35% of 119 duels better than 3%
56% of 9 situations better than 89%
Nuke14
64% -
0.63 -
73.3 -
0.82-
49% of 86 duels -
20% of 5 situations -
Vertigo7
71% -
0.49 -
63.9 -
0.67-
35% of 48 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pandaduu plays

Across 181 matches pandaduu averages K/R 0.62, ADR 76.9 and a rating of 0.81. Biggest strength: Utility damage per round at 9.0, better than 99% of level 4 players. Most room to improve: Deaths per round at 81%, better than only 2% of level 4 players. Averages 13.7 kills per match with 50% headshots. The strongest map is Cache with a 72% win rate in 25 matches. In 34 of 181 matches the rating was 1.10 or higher (19%), in 117 it was below 0.90. In 181 matches with detailed stats: 27 4Ks and 0 aces. Best month by rating: October 2026 at 0.89. pandaduu loses the most ELO on Dust 2 (−176 ELO, win rate 33%). Things go best on Cache (+323 ELO, win rate 72%). From match no. 5 of the day on, things go best: 57% win rate, +76 ELO. Last 30 days: 94 matches, win rate 48%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.