pam1k

Canada
Streamer
226 matches tracked 15 matches in 30 days

How does pam1k play?

Rating 1.00 (from 108 matches) K/R 0.70 ADR 79.4 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 108 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 24% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

Level 6

Compared with 813 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 48%−2 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 24%+3 pp · Ø 21% better than 72%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (0.99).

Headshot rate 47%+2 pp · Ø 45% better than 62%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 1.01+0.02 · Ø 0.99 better than 67%
Pistol kills per match 2.4
Knife kills 1 in 226 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.8%).

2K rounds 13.3%+0.3 pp · Ø 13.0% better than 62%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 30%
MVPs per match 2.1−0.1 · Ø 2.2 better than 45%
4Ks and aces 14x 4K, 2 aces in 108 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.74 enemies flashed per round and so well above the average (0.25).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 6.2+2.1 · Ø 4.1 better than 90%
Enemies flashed per round 0.74+0.49 · Ø 0.25 better than 99%
Deaths per round 69%−4 pp · Ø 73% better than 89%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +4 pp, ELO +152
= Stayed the same
K/R at 0.71, ADR at 80.7, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.73
FebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.71 (at the start 0.69). Just below the average (0.72).

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −161 ELO
22 matches · 36% win rate
In match 1 of the day −37 ELO
54 matches · 46% win rate
On Mondays −307 ELO, win rate 39%

pam1k loses the most ELO on Nuke: −161 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.67 · Inferno
  2. Most kills in a match: 32 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
54% better than 64%
0.68 better than 30%
78.7 better than 49%
0.98 better than 44%
55% of 136 duels better than 78%
40% of 20 situations better than 59%
Mirage56
48% better than 45%
0.68 better than 34%
75.6 better than 35%
1.03 better than 65%
40% of 81 duels better than 9%
46% of 13 situations better than 76%
Inferno27
56% better than 69%
0.65 better than 30%
76.8 better than 45%
1.01-
46% of 41 duels better than 34%
22% of 9 situations better than 16%
Anubis26
69% better than 95%
0.70 right on the average
80.1 better than 61%
0.94 better than 40%
33% of 82 duels better than 1%
33% of 12 situations better than 39%
Ancient24
58% better than 78%
0.77 better than 78%
85.7 better than 82%
1.11-
50% of 38 duels right on the average
46% of 13 situations better than 71%
Nuke22
36% better than 9%
0.73 better than 59%
83.5 better than 71%
1.04-
59% of 61 duels better than 87%
25% of 4 situations better than 18%
Cache8
50% -
0.69 -
82.2 -
0.95-
57% of 30 duels -
33% of 3 situations -
Overpass3
0% -
0.76 -
85.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How pam1k plays

Across 226 matches pam1k averages K/R 0.70 and ADR 79.4; the rating across the 108 rated matches is 1.00. Biggest strength: Utility damage per round at 6.2, better than 90% of level 6 players. Averages 15.5 kills per match with 47% headshots. The strongest map is Anubis with a 69% win rate in 26 matches. In 40 of 108 matches the rating was 1.10 or higher (37%), in 40 it was below 0.90. In 108 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. pam1k loses the most ELO on Nuke (−161 ELO, win rate 36%). Things go best on Anubis (+251 ELO, win rate 69%). Match no. 2 of the day goes best: 57% win rate, +159 ELO. Improved over the last three months: Headshots +4 pp, ELO +152. Unchanged in recent months: K/R at 0.71, ADR at 80.7, Win rate at 51%. Last 30 days: 15 matches, win rate 67%, net ELO +156.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.