oXyroTH

Russia
Streamer

4,589 followers 28 streams in 30 days 1 avg. viewers last live on Nov 11, 2026

103 matches tracked 79 matches in 30 days
ELO ▼ 67
973
30-day peak: 1,071
Rank EU
#1,400,199
Russia #396,136 in Russia

How does oXyroTH play?

Rating 0.88 K/R 0.62 ADR 72.4 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 103 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 37%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Level 4

Compared with 902 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 29%
Opening duels won 45%−4 pp · Ø 49% better than 25%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 33%−4 pp · Ø 37% better than 30%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 91%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 34%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (0.97).

Headshot rate 42%−1 pp · Ø 43% better than 47%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.87−0.10 · Ø 0.97 better than 23%
Pistol kills per match 2.1
Knife kills 1 in 103 matches

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.1).

2K rounds 10.7%−2.0 pp · Ø 12.7% better than 10%
3K rounds 2.7%−1.0 pp · Ø 3.7% better than 16%
MVPs per match 1.6−0.5 · Ø 2.1 better than 8%
4Ks and aces 11x 4K, 0 aces in 101 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.6 utility damage per round and so well above the average (3.6).

Utility hit rate 47%+13 pp · Ø 34% better than 98%
Utility damage per round 8.6+5.0 · Ø 3.6 better than 99%
Enemies flashed per round 0.39+0.16 · Ø 0.23 better than 85%
Deaths per round 71%−2 pp · Ø 73% better than 81%

Progress

One value per month, dashed line is the level 4 average
Whether oXyroTH is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 101 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.61
JulAugSepOctNov

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −97 ELO
35 matches · 43% win rate
With ImBa211 on the team no ELO value
53 matches · 43% win rate

oXyroTH loses the most ELO in match 1 of the day: −97 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Longest win streak: 5 wins in a row · Inferno
  3. Highest rating in a match: 1.53 · Ancient
  4. Most kills in a match: 27 · Inferno

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
55% better than 72%
0.62 better than 17%
71.5 better than 22%
0.87 better than 23%
44% of 135 duels better than 27%
19% of 21 situations better than 11%
Anubis21
62% better than 88%
0.61 better than 12%
69.1 better than 9%
0.86 better than 17%
44% of 62 duels better than 29%
40% of 15 situations better than 57%
Inferno19
53% better than 62%
0.65 better than 32%
79.5 better than 63%
0.95 better than 46%
53% of 80 duels better than 68%
40% of 15 situations better than 60%
Ancient12
50% -
0.67 -
82.3 -
0.93-
43% of 46 duels -
100% of 1 situations -
Mirage4
0% -
0.48 -
54.0 -
0.71-
44% of 16 duels -
67% of 3 situations -
Cache3
0% -
0.50 -
50.5 -
0.76-
28% of 18 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How oXyroTH plays

Across 103 matches oXyroTH averages K/R 0.62, ADR 72.4 and a rating of 0.88. Biggest strength: Utility damage per round at 8.6, better than 99% of level 4 players. Most room to improve: 3K rounds at 2.7%, better than only 16% of level 4 players. Averages 12.9 kills per match with 42% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 26 of 103 matches the rating was 1.10 or higher (25%), in 57 it was below 0.90. In 101 matches with detailed stats: 11 4Ks and 0 aces. oXyroTH loses the most ELO in match 1 of the day (−97 ELO, win rate 43%). Things go best in match 3 of the day (+123 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +123 ELO. Last 30 days: 79 matches, win rate 51%, net ELO −38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.