oruipinto
LIVE 59,426 followers 59 streams in 30 days 513 avg. viewers last live on Nov 6, 2026
Name history of oruipinto
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does oruipinto play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (488 matches).
Compared with 7,533 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 18% of rounds and so well above the average (11%).
Clutch
Average45% of 1v1s won and so clearly above the average (40%).
Weapons and aim
Average44% headshots and so well below the average (53%).
Impact
StrengthExactly 2 kills in 15.0% of rounds and so clearly above the average (13.5%).
Utility and deaths
AverageDied in 75% of rounds and so well above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageKills per round (K/R)
Best month: April 2026 with 0.87.
Rating, 1.00 is an average match
Best month: August 2026 with 1.09.
Damage per round (ADR)
Best month: April 2026 with 96.6.
Share of headshot kills
Best month: May 2026 with 45%.
Matches won (win rate)
Best month: August 2026 with 57%.
Best month: September 2026 with 3,255.
Rounds with first kill
Best month: August 2026 with 18%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 671 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
oruipinto loses the most ELO in match 2 of the day: −254 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Mirage
- Recorded match no. 500 · Anubis
- Highest rating in a match: 2.67 · Mirage
- Longest win streak: 10 wins in a row · Mirage
Maps in detail
from the last 671 matchesCompared with players on the same level who have at least 15 matches on the map.
How oruipinto plays
Across 671 matches oruipinto averages K/R 0.81 and ADR 89.9; the rating across the 548 rated matches is 1.09. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 18.0 kills per match with 44% headshots. The strongest map is Ancient with a 60% win rate in 113 matches. In 249 of 548 matches the rating was 1.10 or higher (45%), in 167 it was below 0.90. In 488 matches with detailed stats: 119 4Ks and 15 aces. Best month by rating: August 2026 at 1.09. oruipinto loses the most ELO in match 2 of the day (−254 ELO, win rate 42%). Things go best on Ancient (+289 ELO, win rate 60%).
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.