orlowskieye

orlowskieye

Poland
Streamer

149 followers 74 streams in 30 days 2 avg. viewers last live on Oct 18, 2026

82 matches tracked 42 matches in 30 days
ELO ▼ 75
364
30-day peak: 594
Rank EU
#1,690,206
PL #141,977 in PL

How does orlowskieye play?

Rating 0.72 K/R 0.50 ADR 59.6 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.72
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 29%
Rating distribution from 82 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 4% good 1.10 to 1.29 2% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 56%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 1 about average weaker than most
Level 1

Compared with 530 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

30% of opening duels won and so well below the average (43%).

Rounds with first kill 4%−4 pp · Ø 8% better than 6%
Opening duels won 30%−13 pp · Ø 43% better than 3%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 75%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 81%
Clutch kills per match 1.40.0 · Ø 1.4 right on the average

Weapons and aim

Average
Where do the kills come from?

0.67 K/D and so clearly below the average (0.82).

Headshot rate 37%−2 pp · Ø 39% better than 47%
AWP share of kills 1%−9 pp · Ø 10% better than 15%
K/D 0.67−0.15 · Ø 0.82 better than 18%
Pistol kills per match 1.9

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 1.5% of rounds and so well below the average (2.9%).

2K rounds 8.9%−2.1 pp · Ø 11.0% better than 21%
3K rounds 1.5%−1.4 pp · Ø 2.9% better than 12%
MVPs per match 1.2−0.6 · Ø 1.8 better than 14%
4Ks and aces 6x 4K, 3 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.19).

Utility hit rate 31%0 pp · Ø 31% right on the average
Utility damage per round 3.6+0.6 · Ø 3.0 better than 68%
Enemies flashed per round 0.06−0.13 · Ø 0.19 better than 17%
Deaths per round 75%0 pp · Ø 75% right on the average

Progress

One value per month, dashed line is the level 1 average
Whether orlowskieye is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 82 matches, all from the last 3 months.

Kills per round (K/R)

0.57
AugSepOct

Best month: October 2026 with 0.57.

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −280 ELO
26 matches · 27% win rate
On Mirage −223 ELO
27 matches · 26% win rate

orlowskieye loses the most ELO in match 2 of the day: −280 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 24 · Mirage
  2. Highest rating in a match: 1.69 · Mirage
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
26% better than 4%
0.55 better than 28%
64.4 better than 34%
0.79 better than 41%
26% of 77 duels better than 3%
27% of 15 situations better than 30%
Anubis12
25% -
0.50 -
59.8 -
0.71-
27% of 37 duels -
50% of 8 situations -
Inferno12
75% -
0.46 -
55.3 -
0.70-
35% of 40 duels -
50% of 6 situations -
Cache9
44% -
0.45 -
60.2 -
0.66-
36% of 22 duels -
0% of 5 situations -
Dust 29
44% -
0.51 -
58.7 -
0.74-
29% of 24 duels -
50% of 6 situations -
Ancient6
17% -
0.50 -
60.2 -
0.65-
33% of 9 duels -
75% of 4 situations -
Vertigo4
25% -
0.38 -
47.4 -
0.60-
20% of 10 duels -
40% of 5 situations -
Nuke3
67% -
0.43 -
50.4 -
0.64-
43% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How orlowskieye plays

Across 82 matches orlowskieye averages K/R 0.50, ADR 59.6 and a rating of 0.72. Most room to improve: Opening duels won at 30%, better than only 3% of level 1 players. Averages 10.9 kills per match with 37% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 5 of 82 matches the rating was 1.10 or higher (6%), in 58 it was below 0.90. In 82 matches with detailed stats: 6 4Ks and 3 aces. Best month by rating: October 2026 at 0.77. orlowskieye loses the most ELO in match 2 of the day (−280 ELO, win rate 27%). Last 30 days: 42 matches, win rate 45%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.