olivr__
LIVE 1,908 followers 50 streams in 30 days 22 avg. viewers last live on Nov 5, 2026
How does olivr__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).
Compared with 12,076 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (11%).
Clutch
Average52% of 1v1s won and so well above the average (39%).
Weapons and aim
Average62% headshots and so well above the average (52%).
Impact
StrengthExactly 3 kills in 6.6% of rounds and so well above the average (4.2%).
Utility and deaths
AverageDied in 77% of rounds and so well above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageOct to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: November 2026 with 0.94. Last 3 months: 0.86 (at the start 0.75). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.25. Last 3 months: 1.16 (at the start 1.03). Well above the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 94.5. Last 3 months: 89.8 (at the start 81.5). Clearly above the average (80.8).
Share of headshot kills
Best month: July 2026 with 64%. Last 3 months: 55% (at the start 63%). Clearly above the average (52%).
Matches won (win rate)
Best month: November 2026 with 71%. Last 3 months: 54% (at the start 50%). Slightly above the average (52%).
Best month: May 2026 with 3,262. Last 3 months: 2,841 (at the start 2,947).
Rounds with first kill
Best month: November 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 65%.
Patterns
From the last 380 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
olivr__ loses the most ELO on Mirage: −227 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.22 · Dust 2
- Longest win streak: 6 wins in a row · Nuke
- Recorded match no. 250 · Inferno
- Most kills in a match: 50 · Inferno
Maps in detail
from the last 380 matchesCompared with players on the same level who have at least 15 matches on the map.
How olivr__ plays
Across 380 matches olivr__ averages K/R 0.76 and ADR 82.8; the rating across the 218 rated matches is 1.07. Biggest strength: 3K rounds at 6.6%, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 77%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 16.6 kills per match with 62% headshots. The strongest map is Inferno with a 60% win rate in 43 matches. In 97 of 218 matches the rating was 1.10 or higher (44%), in 75 it was below 0.90. In 57 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: November 2026 at 1.25. olivr__ loses the most ELO on Mirage (−227 ELO, win rate 46%). Things go best on Nuke (+299 ELO, win rate 59%). Match no. 3 of the day goes best: 58% win rate, +193 ELO. Improved over the last three months: K/R +0.11, Rating +0.13, ADR +8.3, Win rate +4 pp. Got weaker: Headshots −8 pp, ELO −106. Last 30 days: 49 matches, win rate 55%, net ELO −106.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.