meln1ch666

Ukraine
Streamer Player
272 matches tracked 72 matches in 30 days Follow on Twitch

How does meln1ch666 play?

Rating 1.10 (from 111 matches) K/R 0.73 ADR 79.4 from 272 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84% on level 8
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 69%
Rating spread from 107 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
ClutcherMulti-killsEntry
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 14%+4 pp better than 92%
Opening duels won 56%+6 pp better than 90%

Clutch

Strength
Last one alive
Clutch 1v1 won 49%+11 pp better than 93%
Clutch 1v2 won 30%+10 pp better than 92%
Clutch kills per match 2.7+1.1 better than 99%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%+4 pp better than 71%
AWP share of kills 11%+1 pp better than 61%
K/D 1.05+0.05 better than 69%
Pistol kills per match 3.0 from the last 262
Knife kills 3 in 262 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.5%+0.4 pp better than 60%
Rounds with 3K 4.2%+0.3 pp better than 63%
MVPs per match 2.4+0.2 better than 69%
4Ks and aces 25x 4K, 2 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 14%
Utility damage per round 2.9−1.4 better than 19%
Enemies flashed per round 0.25−0.03 better than 44%
Rounds with a death 70%−2 pp better than 78%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
K/R +0.11, ADR +8.3, Headshots +4 pp, Win rate +3 pp, ELO +238
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.79
FebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.83. Last 3 months: 0.79 (at the start 0.68).

Patterns

From the last 262 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −134 ELO
83 matches · 45% wins
On Dust 2 −110 ELO
40 matches · 43% wins
Between 0:00 and 6:00 −171 ELO, win rate 45%
On Fridays −240 ELO, win rate 45%

meln1ch666 loses the most ELO in match 1 of the day: −134 ELO, 45% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Highest rating in a match: 2.29 · Anubis
  3. Longest win streak: 8 wins in a row · Overpass

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
58% better than 78%
0.78 better than 73%
82.1 better than 61%
1.19 better than 93%
56% of 250 duels better than 79%
48% of 48 situations better than 77%
Anubis45
49% better than 39%
0.74 better than 54%
81.1 better than 51%
1.09 better than 74%
61% of 99 duels better than 92%
30% of 10 situations better than 30%
Dust 240
43% better than 24%
0.67 better than 21%
74.7 better than 21%
0.82-
33% of 33 duels better than 1%
38% of 8 situations level
Ancient23
48% better than 37%
0.77 better than 72%
84.5 better than 73%
1.19 better than 96%
64% of 80 duels better than 97%
29% of 14 situations better than 26%
Inferno22
41% better than 19%
0.67 better than 27%
74.8 better than 27%
1.04-
38% of 21 duels better than 3%
29% of 7 situations better than 32%
Nuke18
50% better than 34%
0.65 better than 12%
74.7 better than 22%
0.95-
50% of 36 duels better than 42%
50% of 6 situations better than 77%
Overpass6
67% -
0.67 -
75.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How meln1ch666 plays

Across 272 matches meln1ch666 averages K/R 0.73 and ADR 79.4; the rating across the 111 rated matches is 1.10. Biggest strength: Clutch 1v1 won at 49%. That is better than 93% of players on level 8. Most room to improve: Utility with impact at 29%. That is better than only 14% of players on level 8. On average 15.7 kills per match, 51% of them headshots. The strongest map is Mirage with a 58% win rate in 106 matches. In 49 of 107 matches the rating was 1.10 or higher (46%), in 33 it was below 0.90. In 116 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: October 2026 at 1.12. meln1ch666 loses the most ELO in match 1 of the day (−134 ELO, win rate 45%). Things go best on Mirage (+323 ELO, win rate 58%). Improved over the last three months: K/R +0.11, ADR +8.3, Headshots +4 pp, Win rate +3 pp, ELO +238. Last 30 days: 72 matches, win rate 56%, ELO balance +106.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.