olejaebet

Ukraine
Streamer Player
402 matches tracked 67 matches in 30 days
ELO ▼ 77
2,359
30-day peak: 2,527
Rank EU
#86,184
Ukraine #3,465 in Ukraine

How does olejaebet play?

Rating 1.03 (from 306 matches) K/R 0.72 ADR 78.5 from 402 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 306 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (242 matches).

2,250-2,499 ELO

Compared with 2,375 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 19%+7 pp · Ø 12% better than 83%
K/D 1.02−0.02 · Ø 1.04 better than 41%
Pistol kills per match 2.5 from the last 401
Knife kills 3 in 401 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so right on the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 56%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 48%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 40x 4K, 4 aces in 242 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 86%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp, ELO +131
= Stayed the same
K/R at 0.72, Rating at 1.03, ADR at 79.6, Headshots at 43%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: October 2026 with 0.73. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 401 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −92 ELO
131 matches · 49% win rate
With Fat_King on the team no ELO value
47 matches · 38% win rate
Between 18:00 and 24:00 −279 ELO, win rate 36%
On Sundays −93 ELO, win rate 41%

olejaebet loses the most ELO on Mirage: −92 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.58 · Dust 2
  2. Longest win streak: 8 wins in a row · Ancient
  3. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 401 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage131
49% better than 38%
0.71 better than 34%
76.9 better than 30%
1.01 better than 41%
54% of 431 duels better than 65%
40% of 55 situations better than 56%
Dust 2112
48% better than 34%
0.72 better than 37%
79.4 better than 42%
1.05 better than 53%
53% of 347 duels better than 60%
31% of 70 situations better than 30%
Anubis63
54% better than 58%
0.72 better than 37%
79.3 better than 38%
1.04 right on the average
54% of 194 duels better than 62%
33% of 36 situations better than 36%
Ancient50
56% better than 63%
0.73 better than 39%
79.0 better than 34%
1.09 better than 67%
57% of 103 duels better than 79%
35% of 20 situations better than 39%
Cache16
50% -
0.74 -
84.2 -
1.02-
49% of 85 duels -
45% of 11 situations -
Inferno14
43% -
0.64 -
74.6 -
0.96-
51% of 71 duels -
38% of 8 situations -
Nuke8
13% -
0.84 -
87.3 -
1.05-
50% of 18 duels -
33% of 3 situations -
Overpass7
71% -
0.72 -
81.5 -
0.53-
33% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How olejaebet plays

Across 402 matches olejaebet averages K/R 0.72 and ADR 78.5; the rating across the 306 rated matches is 1.03. Biggest strength: Opening duels won at 55%, better than 77% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 44% headshots. The strongest map is Ancient with a 56% win rate in 50 matches. In 117 of 306 matches the rating was 1.10 or higher (38%), in 117 it was below 0.90. In 242 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: June 2026 at 1.10. olejaebet loses the most ELO on Mirage (−92 ELO, win rate 49%). Things go best on Anubis (+208 ELO, win rate 54%). Improved over the last three months: Win rate +3 pp, ELO +131. Unchanged in recent months: K/R at 0.72, Rating at 1.03, ADR at 79.6, Headshots at 43%. Last 30 days: 67 matches, win rate 48%, net ELO −103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.