oldwyga

Poland
Moderator Streamer Player Viewer
385 matches tracked 73 matches in 30 days

How does oldwyga play?

Rating 0.95 (from 180 matches) K/R 0.69 ADR 78.6 from 385 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15% on level 10
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 181 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

oldwyga wins 41 of 100 opening duels. 10 percentage points below the level 10 average (51%).

Rounds with first kill 7%−4 pp better than 7%
Opening duels won 41%−10 pp better than 1%

Clutch

Average
Last one alive

oldwyga wins 44 of 100 1v1s. 4 percentage points above the level 10 average (40%).

Clutch 1v1 won 44%+4 pp better than 78%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?

46 of 100 kills by oldwyga are headshots. 5 percentage points below the level 10 average (51%).

Headshot rate 46%−5 pp better than 26%
AWP share of kills 0%−11 pp better than 2%
K/D 0.98−0.06 better than 28%
Pistol kills per match 2.8
Knife kills 3 in 385 matches

Impact

Weakness
Damage and big rounds

oldwyga gets exactly 2 kills in 11.6 of 100 rounds. 1.8 percentage points below the level 10 average (13.4%).

2K rounds 11.6%−1.8 pp better than 9%
3K rounds 3.3%−0.8 pp better than 16%
MVPs per match 2.0−0.4 better than 15%
4Ks and aces 20x 4K, 8 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 6.3 utility damage per round from HEs and mollies. 2.2 above the level 10 average (4.1).

Utility hit rate 33%−2 pp better than 37%
Utility damage per round 6.3+2.2 better than 90%
Enemies flashed per round 0.41+0.11 better than 81%
Deaths per round 70%−1 pp better than 67%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Win rate +3 pp, ELO +239
= Stayed the same
ADR at 77.3, Headshots at 46%
▼ Got worse
K/R −0.04

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.67 (at the start 0.71). 0.07 below the level 10 average (0.74).

Patterns

From the last 385 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −291 ELO
50 matches · 34% win rate
In match 3 of the day −169 ELO
57 matches · 44% win rate
On Wednesdays +93 ELO, win rate 43%

oldwyga loses the most ELO in match 4 of the day: −291 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.00 · Dust 2
  3. Most kills in a match: 36 · Mirage
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 385 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2100
51% better than 45%
0.71 better than 34%
81.4 better than 52%
0.97 better than 26%
42% of 345 duels better than 9%
40% of 53 situations better than 57%
Mirage83
49% better than 38%
0.68 better than 20%
75.2 better than 20%
0.93 better than 14%
41% of 306 duels better than 6%
42% of 60 situations better than 61%
Anubis60
48% better than 33%
0.67 better than 15%
77.0 better than 28%
0.99 better than 32%
41% of 198 duels better than 5%
32% of 41 situations better than 32%
Ancient54
46% better than 27%
0.66 better than 11%
78.7 better than 34%
0.91-
39% of 137 duels better than 3%
50% of 34 situations better than 78%
Inferno51
55% better than 53%
0.70 better than 25%
79.6 better than 36%
0.93 better than 13%
44% of 203 duels better than 10%
38% of 24 situations better than 47%
Nuke35
54% better than 42%
0.72 better than 36%
81.3 on par
0.94-
50% of 115 duels better than 40%
36% of 22 situations better than 43%

Compared with players on the same level who have at least 15 matches on the map.

How oldwyga plays

Across 385 matches oldwyga averages K/R 0.69 and ADR 78.6; the rating across the 180 rated matches is 0.95. Biggest strength: Utility damage per round at 6.3, better than 90% of level 10 players. Most room to improve: Opening duels won at 41%, better than only 1% of level 10 players. Averages 14.9 kills per match with 46% headshots. The strongest map is Inferno with a 55% win rate in 51 matches. In 57 of 181 matches the rating was 1.10 or higher (31%), in 83 it was below 0.90. In 184 matches with detailed stats: 20 4Ks and 8 aces. Best month by rating: August 2026 at 0.99. oldwyga loses the most ELO in match 4 of the day (−291 ELO, win rate 34%). Things go best on Nuke (+180 ELO, win rate 54%). Match no. 2 of the day goes best: 56% win rate, +103 ELO. Improved over the last three months: Win rate +3 pp, ELO +239. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 77.3, Headshots at 46%. Last 30 days: 73 matches, win rate 47%, net ELO −137.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.