oksijena

Brazil
Streamer
116 matches tracked 16 matches in 30 days
ELO ▲ 51
1,411
30-day peak: 1,458
Rank EU
#679,856
Brazil #2,863 in Brazil

How does oksijena play?

Rating 0.95 K/R 0.69 ADR 78.4 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 116 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 28%
better than most on level 7 about average weaker than most
Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 22%
Opening duels won 49%−2 pp · Ø 51% better than 46%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 86%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 26%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.00).

Headshot rate 46%0 pp · Ø 46% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.95−0.05 · Ø 1.00 better than 35%
Pistol kills per match 2.3
Knife kills 1 in 116 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 64%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 16%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 15x 4K, 2 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.26).

Utility hit rate 35%−1 pp · Ø 36% better than 53%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 67%
Enemies flashed per round 0.50+0.24 · Ø 0.26 better than 92%
Deaths per round 73%+1 pp · Ø 72% better than 46%

Progress

One value per month, dashed line is the level 7 average
Whether oksijena is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches, all from the last 3 months.

Kills per round (K/R)

0.93
AugSepOct

Best month: October 2026 with 0.93.

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −203 ELO
27 matches · 44% win rate
In match 2 of the day −162 ELO
27 matches · 41% win rate
On Sundays −142 ELO, win rate 39%

oksijena loses the most ELO on Anubis: −203 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Inferno
  2. Most kills in a match: 34 · Ancient
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 4 wins in a row · Nuke

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
50% right on the average
0.68 better than 29%
77.7 better than 41%
0.96 better than 37%
46% of 104 duels better than 27%
46% of 13 situations better than 73%
Anubis27
44% better than 26%
0.72 better than 55%
83.2 better than 74%
1.01 better than 56%
52% of 89 duels better than 65%
38% of 13 situations better than 54%
Dust 225
52% better than 57%
0.68 better than 33%
77.7 better than 44%
0.96 better than 39%
48% of 87 duels better than 38%
43% of 7 situations better than 64%
Ancient15
47% better than 37%
0.63 better than 10%
70.4 better than 9%
0.83 better than 5%
46% of 50 duels better than 32%
25% of 8 situations better than 19%
Inferno8
50% -
0.82 -
89.3 -
1.13-
51% of 35 duels -
80% of 5 situations -
Nuke8
50% -
0.60 -
73.5 -
0.84-
40% of 20 duels -
75% of 4 situations -
Cache3
33% -
0.81 -
87.1 -
1.15-
62% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How oksijena plays

Across 116 matches oksijena averages K/R 0.69, ADR 78.4 and a rating of 0.95. Biggest strength: Clutch 1v1 won at 45%, better than 86% of level 7 players. Most room to improve: 3K rounds at 3.0%, better than only 16% of level 7 players. Averages 15.4 kills per match with 46% headshots. The strongest map is Dust 2 with a 52% win rate in 25 matches. In 37 of 116 matches the rating was 1.10 or higher (32%), in 52 it was below 0.90. In 116 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: October 2026 at 1.36. oksijena loses the most ELO on Anubis (−203 ELO, win rate 44%). Things go best in match 3 of the day (+97 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +97 ELO. Last 30 days: 16 matches, win rate 44%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.