officialh4nsen

Norway
Streamer Player Viewer
234 matches tracked 20 matches in 30 days Follow on Twitch

How does officialh4nsen play?

Rating 1.13 (from 31 matches) K/R 0.74 ADR 82.5 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 68%
Rating spread from 31 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 10% good 1.10 to 1.29 26% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 13%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 28%
Opening duels won 47%−4 pp better than 15%

Clutch

Average
Last one alive
Clutch 1v1 won 30%−9 pp better than 10%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 2.1+0.5 better than 87%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 59%
AWP share of kills 3%−8 pp better than 19%
K/D 1.10+0.07 better than 71%
Pistol kills per match 3.3
Knife kills 2 in 234 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.6%−0.7 pp better than 27%
Rounds with 3K 4.8%+0.7 pp better than 76%
MVPs per match 2.2−0.1 better than 35%
4Ks and aces 8x 4K, 2 aces in 56 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 88%
Utility damage per round 7.5+3.4 better than 97%
Enemies flashed per round 0.37+0.07 better than 70%
Rounds with a death 68%−4.0 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 54%
▼ Got worse
K/R −0.07, ADR −5.1, Headshots −4 pp, ELO −81

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.83
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.83. Last 3 months: 0.71 (at the start 0.78).

Patterns

From the last 234 matches, each row based on 20+ matches.

Where does the ELO go?

On Nuke −197 ELO
35 matches · 37% wins
In match 3 of the day −133 ELO
37 matches · 38% wins
In match 2 of the day −94 ELO
64 matches · 42% wins

officialh4nsen loses the most ELO on Nuke: −197 ELO, 37% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Cache
  2. Longest win streak: 13 wins in a row · Nuke
  3. Most kills in a match: 50 · Mirage
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis54
56% better than 62%
0.75 level
82.1 better than 53%
1.09–
49% of 105 duels better than 33%
50% of 18 situations better than 76%
Mirage44
50% better than 42%
0.72 better than 39%
80.7 better than 50%
1.20–
51% of 94 duels better than 47%
29% of 14 situations better than 22%
Nuke35
37% better than 6%
0.81 better than 66%
86.8 better than 64%
0.85–
44% of 55 duels better than 11%
25% of 8 situations better than 17%
Inferno26
65% better than 84%
0.76 better than 54%
87.2 better than 66%
0.99–
51% of 114 duels better than 39%
50% of 10 situations better than 78%
Ancient25
56% better than 62%
0.79 better than 71%
86.2 better than 71%
1.82–
64% of 11 duels better than 96%
0% of 3 situations better than 1%
Dust 224
63% better than 86%
0.66 better than 13%
74.0 better than 17%
1.32–
50% of 22 duels better than 43%
50% of 2 situations better than 81%
Cache18
44% –
0.72 –
80.8 –
1.24–
45% of 56 duels –
23% of 13 situations –
Overpass8
13% –
0.65 –
76.4 –
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How officialh4nsen plays

Across 234 matches officialh4nsen averages K/R 0.74 and ADR 82.5; the rating across the 31 rated matches is 1.13. Biggest strength: Utility damage per round at 7.5. That is better than 97% of players on level 10. Most room to improve: Clutch 1v1 won at 30%. That is better than only 10% of players on level 10. On average 16.4 kills per match, 52% of them headshots. The strongest map is Inferno with a 65% win rate in 26 matches. In 15 of 31 matches the rating was 1.10 or higher (48%), in 10 it was below 0.90. In 56 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: October 2026 at 1.31. officialh4nsen loses the most ELO on Nuke (−197 ELO, win rate 37%). Things go best on Mirage (+170 ELO, win rate 50%). Got weaker: K/R −0.07, ADR −5.1, Headshots −4 pp, ELO −81. Unchanged in recent months: Win rate at 54%. Last 30 days: 20 matches, win rate 50%, ELO balance −19.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.