oendiTV

Germany
Streamer

463 followers 34 streams in 30 days 6 avg. viewers last live on Nov 3, 2026

315 matches tracked 98 matches in 30 days
ELO ▲ 294
2,183
30-day peak: 2,243
Rank EU
#148,187
Germany #3,923 in Germany

How does oendiTV play?

Rating 1.10 K/R 0.79 ADR 84.3 from 315 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 312 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (283 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 95%
AWP share of kills 1%−11 pp · Ø 12% better than 5%
K/D 1.08+0.05 · Ø 1.03 better than 67%
Pistol kills per match 2.9 from the last 312
Knife kills 2 in 312 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 63%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 81x 4K, 14 aces in 283 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 86%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, Win rate +4 pp, ELO +549
= Stayed the same
K/R at 0.78, ADR at 82.9
▼ Got worse
Headshots −9 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOctNov

Best month: September 2026 with 0.83. Last 3 months unchanged at 0.78. Slightly above the average (0.74).

Patterns

From the last 312 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −343 ELO
45 matches · 36% win rate
On Mirage −135 ELO
53 matches · 42% win rate
On Ancient −131 ELO
55 matches · 45% win rate

oendiTV loses the most ELO on Anubis: −343 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Highest rating in a match: 2.76 · Dust 2
  3. Most kills in a match: 50 · Dust 2

Maps in detail

from the last 312 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2101
60% better than 81%
0.86 better than 90%
89.3 better than 83%
1.20 better than 89%
57% of 417 duels better than 80%
39% of 62 situations better than 53%
Ancient55
45% better than 29%
0.79 better than 71%
82.4 better than 55%
1.08 better than 67%
55% of 253 duels better than 71%
35% of 43 situations better than 45%
Mirage53
42% better than 19%
0.72 better than 41%
81.2 better than 53%
0.98 better than 33%
48% of 199 duels better than 32%
38% of 29 situations right on the average
Anubis45
36% better than 9%
0.73 better than 44%
80.9 better than 49%
1.02 better than 44%
45% of 186 duels better than 18%
32% of 25 situations better than 33%
Cache25
64% -
0.84 -
87.8 -
1.21-
45% of 117 duels -
23% of 13 situations -
Inferno25
72% better than 95%
0.72 better than 39%
80.0 better than 44%
1.01 better than 35%
39% of 114 duels better than 2%
60% of 10 situations better than 89%
Nuke6
50% -
0.86 -
92.5 -
1.17-
59% of 34 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How oendiTV plays

Across 315 matches oendiTV averages K/R 0.79, ADR 84.3 and a rating of 1.10. Biggest strength: Headshot rate at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 59% headshots. The strongest map is Inferno with a 72% win rate in 25 matches. In 153 of 312 matches the rating was 1.10 or higher (49%), in 91 it was below 0.90. In 283 matches with detailed stats: 81 4Ks and 14 aces. Best month by rating: September 2026 at 1.15. oendiTV loses the most ELO on Anubis (−343 ELO, win rate 36%). Things go best on Dust 2 (+599 ELO, win rate 60%). Improved over the last three months: Rating +0.05, Win rate +4 pp, ELO +549. Got weaker: Headshots −9 pp. Unchanged in recent months: K/R at 0.78, ADR at 82.9. Last 30 days: 98 matches, win rate 56%, net ELO +349.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.