nymf71

Netherlands
Streamer

191 followers 2 streams in 30 days 3 avg. viewers last live on Oct 21, 2026

275 matches tracked
ELO ▼ 75
2,286
30-day peak: 2,361
Rank EU
#111,419
Netherlands #639 in Netherlands

How does nymf71 play?

Rating 1.14 (from 142 matches) K/R 0.78 ADR 80.2 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 142 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 25% normal 0.90 to 1.09 21% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.16+0.13 · Ø 1.03 better than 83%
Pistol kills per match 2.9
Knife kills 5 in 275 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 71%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 77%
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 14x 4K, 2 aces in 114 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 78%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +4 pp
= Stayed the same
K/R at 0.78, ADR at 80.7
▼ Got worse
ELO −143

Sep to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.70
MarAprMayJunJulAugSepOctNov

Best month: May 2026 with 0.85. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.74).

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −503 ELO
98 matches · 41% win rate
On Anubis −342 ELO
61 matches · 43% win rate
On Mondays −294 ELO, win rate 37%

nymf71 loses the most ELO in match 1 of the day: −503 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 2.51 · Cache
  3. Most kills in a match: 44 · Dust 2
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage93
55% better than 61%
0.79 better than 69%
82.6 better than 56%
1.15 better than 82%
59% of 183 duels better than 89%
48% of 29 situations better than 76%
Ancient61
46% better than 24%
0.77 better than 60%
80.3 better than 40%
1.12 better than 75%
58% of 105 duels better than 80%
33% of 24 situations better than 37%
Anubis61
43% better than 20%
0.82 better than 83%
82.1 better than 55%
1.16 better than 84%
58% of 103 duels better than 83%
38% of 32 situations right on the average
Nuke27
41% better than 15%
0.76 better than 46%
76.5 better than 27%
1.21-
55% of 29 duels better than 62%
0% of 8 situations better than 1%
Dust 220
50% better than 42%
0.71 better than 32%
75.0 better than 18%
1.12-
59% of 34 duels better than 86%
45% of 11 situations better than 71%
Cache6
50% -
0.66 -
70.3 -
1.00-
67% of 12 duels -
33% of 3 situations -
Overpass6
67% -
0.74 -
70.6 -
0.82-
25% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How nymf71 plays

Across 275 matches nymf71 averages K/R 0.78 and ADR 80.2; the rating across the 142 rated matches is 1.14. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Mirage with a 55% win rate in 93 matches. In 78 of 142 matches the rating was 1.10 or higher (55%), in 34 it was below 0.90. In 114 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: June 2026 at 1.19. nymf71 loses the most ELO in match 1 of the day (−503 ELO, win rate 41%). Things go best on Mirage (+143 ELO, win rate 55%). Improved over the last three months: Headshots +3 pp, Win rate +4 pp. Got weaker: ELO −143. Unchanged in recent months: K/R at 0.78, ADR at 80.7. Last 30 days: 6 matches, win rate 33%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.