noy01_

Iceland
Streamer Player Viewer
140 matches tracked
ELO ▼ 14
1,401
30-day peak: 1,415
Rank EU
#756,944
Iceland #1,438 in Iceland

How does noy01_ play?

Rating 0.97 K/R 0.69 ADR 80.3 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 140 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,282 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 33%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 14%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 84%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (46%).

Headshot rate 50%+4 pp · Ø 46% better than 74%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.96−0.05 · Ø 1.01 better than 34%
Pistol kills per match 2.7
Knife kills 5 in 140 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so just below the average (13.0%).

2K rounds 12.7%−0.3 pp · Ø 13.0% better than 36%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 16x 4K, 1 ace in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+7 pp · Ø 35% better than 88%
Utility damage per round 6.3+2.2 · Ø 4.1 better than 90%
Enemies flashed per round 0.35+0.09 · Ø 0.26 better than 73%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +11 pp, ELO +259, First kills +1 pp
= Stayed the same
K/R at 0.70, Rating at 0.97, ADR at 81.3, Headshots at 50%
▼ Got worse
Clutch 1v1 −5 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Last 3 months: 0.70 (at the start 0.69). Slightly below the average (0.73).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −131 ELO
47 matches · 43% win rate
On Ancient −58 ELO
22 matches · 41% win rate
Between 18:00 and 24:00 −126 ELO, win rate 42%
On Sundays −62 ELO, win rate 41%

noy01_ loses the most ELO from match 5 of the day: −131 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Ancient
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 39 · Dust 2
  4. Highest rating in a match: 1.69 · Anubis

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
50% right on the average
0.72 better than 45%
83.4 better than 67%
1.00 better than 45%
48% of 213 duels better than 36%
23% of 35 situations better than 13%
Anubis27
56% better than 65%
0.70 better than 35%
79.1 better than 45%
0.98 better than 39%
48% of 133 duels better than 34%
23% of 22 situations better than 14%
Ancient22
41% better than 22%
0.61 better than 5%
73.1 better than 18%
0.88 better than 14%
33% of 102 duels better than 1%
33% of 18 situations better than 42%
Dust 222
41% better than 20%
0.69 better than 31%
79.9 better than 49%
0.97 better than 35%
53% of 94 duels better than 67%
57% of 21 situations better than 92%
Inferno8
50% -
0.71 -
81.3 -
1.01-
62% of 37 duels -
0% of 5 situations -
Cache5
80% -
0.78 -
90.1 -
1.08-
64% of 28 duels -
0% of 4 situations -
Nuke3
67% -
0.58 -
74.6 -
0.80-
44% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How noy01_ plays

Across 140 matches noy01_ averages K/R 0.69, ADR 80.3 and a rating of 0.97. Biggest strength: Utility damage per round at 6.3, better than 90% of level 7 players. Most room to improve: Clutch 1v1 won at 30%, better than only 14% of level 7 players. Averages 15.7 kills per match with 50% headshots. The strongest map is Anubis with a 56% win rate in 27 matches. In 44 of 140 matches the rating was 1.10 or higher (31%), in 57 it was below 0.90. In 140 matches with detailed stats: 16 4Ks and 1 ace. noy01_ loses the most ELO from match 5 of the day (−131 ELO, win rate 43%). Things go best in match 2 of the day (+91 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +91 ELO. Improved over the last three months: Win rate +11 pp, ELO +259, First kills +1 pp. Got weaker: Clutch 1v1 −5 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.97, ADR at 81.3, Headshots at 50%. Last 30 days: 2 matches, win rate 0%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.