niktor14

Ukraine
Streamer
194 matches tracked
ELO
456
Peak across recorded matches: 677
Rank EU
#1,219,086
Ukraine #66,571 in Ukraine

How does niktor14 play?

Rating 0.93 K/R 0.64 ADR 69.8 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 194 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 10% normal 0.90 to 1.09 28% weak 0.75 to 0.89 20% very weak below 0.75 29%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 1 average.
Clutcher
better than most on level 1 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

Level 1

Compared with 314 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 24%
Opening duels won 47%−2 pp · Ø 49% better than 65%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.4).

Clutch 1v1 won 34%0 pp · Ø 34% right on the average
Clutch 1v2 won 21%−2 pp · Ø 23% better than 71%
Clutch kills per match 1.8+0.4 · Ø 1.4 better than 83%

Weapons and aim

Average
Where do the kills come from?

31% headshots and so well below the average (39%).

Headshot rate 31%−8 pp · Ø 39% better than 15%
AWP share of kills 21%+9 pp · Ø 12% better than 84%
K/D 0.93+0.05 · Ø 0.88 better than 78%
Pistol kills per match 2.4
Knife kills 10 in 194 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so just above the average (11.3%).

2K rounds 11.7%+0.4 pp · Ø 11.3% better than 66%
3K rounds 2.5%−1.0 pp · Ø 3.5% better than 47%
MVPs per match 1.8−0.2 · Ø 2.0 better than 64%
4Ks and aces 21x 4K, 0 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (75%). Lower is better.

Utility hit rate 22%−9 pp · Ø 31% better than 8%
Utility damage per round 3.4+0.2 · Ø 3.2 better than 62%
Enemies flashed per round 0.38+0.18 · Ø 0.20 better than 86%
Deaths per round 69%−6 pp · Ø 75% better than 97%

Progress

One value per month, dashed line is the level 1 average
▲ Improved
K/R +0.04, ADR +4.2
= Stayed the same
Rating at 0.95, Headshots at 30%, Win rate at 46%, ELO at 456
▼ Got worse
Nothing clear

Sep 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: September 2026 with 0.68. Last 3 months: 0.68 (at the start 0.64). Just above the average (0.66).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −179 ELO
26 matches · 35% win rate
On Dust 2 −104 ELO
38 matches · 45% win rate
Between 12:00 and 18:00 −109 ELO, win rate 41%

niktor14 loses the most ELO from match 5 of the day: −179 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Mirage
  2. Recorded match no. 100 · Ancient
  3. Highest rating in a match: 1.99 · Cache
  4. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
49% better than 54%
0.65 better than 62%
70.2 better than 54%
0.93 better than 73%
47% of 172 duels better than 64%
29% of 52 situations better than 34%
Dust 238
45% better than 40%
0.60 better than 43%
65.8 better than 31%
0.87 better than 58%
44% of 78 duels better than 45%
48% of 33 situations better than 83%
Nuke25
44% better than 20%
0.66 better than 30%
70.8 better than 22%
0.95 better than 40%
40% of 70 duels better than 10%
38% of 21 situations better than 47%
Anubis19
37% better than 14%
0.66 better than 47%
72.0 better than 37%
0.92 right on the average
48% of 62 duels better than 53%
33% of 12 situations better than 46%
Ancient18
61% better than 88%
0.66 better than 44%
75.2 better than 49%
0.94 better than 57%
60% of 62 duels better than 97%
33% of 9 situations better than 45%
Inferno16
56% better than 68%
0.64 better than 43%
69.4 better than 27%
0.98 better than 70%
44% of 36 duels better than 28%
33% of 6 situations better than 42%
Cache10
40% -
0.63 -
67.1 -
1.00-
57% of 30 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How niktor14 plays

Across 194 matches niktor14 averages K/R 0.64, ADR 69.8 and a rating of 0.93. Biggest strength: Deaths per round at just 69% (lower is better), better than 97% of level 1 players. Most room to improve: Utility hit rate at 22%, better than only 8% of level 1 players. Averages 13.7 kills per match with 31% headshots. The strongest map is Ancient with a 61% win rate in 18 matches. In 45 of 194 matches the rating was 1.10 or higher (23%), in 95 it was below 0.90. In 137 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: July 2026 at 0.95. niktor14 loses the most ELO from match 5 of the day (−179 ELO, win rate 35%). Things go best in match 2 of the day (+186 ELO, win rate 54%). Match no. 4 of the day goes best: 56% win rate, +104 ELO. Improved over the last three months: K/R +0.04, ADR +4.2. Unchanged in recent months: Rating at 0.95, Headshots at 30%, Win rate at 46%, ELO at 456.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.