nia11ens

Japan
Streamer

5 followers 17 streams in 30 days 2 avg. viewers last live on Nov 6, 2026

On FACEIT since 2025 247 matches tracked 108 matches in 30 days

How does nia11ens play?

Rating 1.13 K/R 0.79 ADR 83.9 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 247 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

3.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 3.0+1.3 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.18+0.15 · Ø 1.03 better than 87%
Pistol kills per match 3.3
Zeus kills6 in 247 matches
Knife kills 14 in 247 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.4%).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 86%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 73%
MVPs per match 2.4+0.1 · Ø 2.3 better than 60%
4Ks and aces 43x 4K, 7 aces in 226 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 80%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 91%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.13, ADR +4.4, Headshots +5 pp, Win rate +4 pp, ELO +237
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: November 2026 with 0.82. Last 3 months: 0.80 (at the start 0.72). Clearly above the average (0.74).

Patterns

From the last 247 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −346 ELO
76 matches · 41% win rate
On Mirage −182 ELO
83 matches · 46% win rate
On Tuesdays −180 ELO, win rate 41%

nia11ens loses the most ELO from match 5 of the day: −346 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Mirage
  2. Recorded match no. 100 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage
  4. Most kills in a match: 40 · Nuke

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
46% better than 29%
0.81 better than 78%
87.8 better than 80%
1.14 better than 81%
52% of 286 duels better than 56%
38% of 69 situations right on the average
Dust 253
57% better than 75%
0.81 better than 79%
81.6 better than 54%
1.17 better than 86%
61% of 148 duels better than 93%
51% of 39 situations better than 85%
Nuke28
57% better than 57%
0.77 better than 56%
79.5 better than 37%
1.12 better than 66%
48% of 71 duels better than 25%
46% of 37 situations better than 63%
Ancient27
37% better than 8%
0.75 right on the average
81.6 better than 50%
1.08 better than 66%
56% of 86 duels better than 76%
43% of 21 situations better than 63%
Anubis21
52% right on the average
0.78 better than 68%
82.3 better than 58%
1.12 better than 77%
56% of 70 duels better than 76%
44% of 25 situations better than 64%
Inferno20
45% better than 27%
0.76 better than 56%
82.7 better than 55%
1.08 better than 58%
55% of 71 duels better than 69%
54% of 13 situations better than 82%
Cache15
47% -
0.82 -
87.4 -
1.19-
48% of 52 duels -
57% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nia11ens plays

Across 247 matches nia11ens averages K/R 0.79, ADR 83.9 and a rating of 1.13. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 54% headshots. The strongest map is Dust 2 with a 57% win rate in 53 matches. In 126 of 247 matches the rating was 1.10 or higher (51%), in 66 it was below 0.90. In 226 matches with detailed stats: 43 4Ks and 7 aces. Best month by rating: November 2026 at 1.20. nia11ens loses the most ELO from match 5 of the day (−346 ELO, win rate 41%). Things go best in match 4 of the day (+266 ELO, win rate 66%). Match no. 4 of the day goes best: 66% win rate, +266 ELO. Improved over the last three months: K/R +0.08, Rating +0.13, ADR +4.4, Headshots +5 pp, Win rate +4 pp, ELO +237. Last 30 days: 108 matches, win rate 53%, net ELO +142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.