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Nexuu_cs2

Poland
Streamer Player Viewer
300 matches tracked 18 matches in 30 days
ELO ▲ 97
2,419
30-day peak: 2,495
Rank EU
#74,727
Poland #3,926 in Poland

How does Nexuu_cs2 play?

Rating 1.11 (from 299 matches) K/R 0.80 ADR 84.2 from 300 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 300 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (257 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 85%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 74%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.11+0.07 · Ø 1.04 better than 72%
Pistol kills per match 3.0
Knife kills 9 in 300 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 75%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 76%
MVPs per match 2.5+0.1 · Ø 2.4 better than 69%
4Ks and aces 50x 4K, 9 aces in 257 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 73%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 33%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, Rating at 1.11, ADR at 85.1, ELO at 2,419
▼ Got worse
Headshots −2 pp, Win rate −8 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: October 2026 with 0.86. Last 3 months: 0.81 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 300 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −172 ELO
57 matches · 42% win rate
On Cache −146 ELO
21 matches · 52% win rate
On Wednesdays −138 ELO, win rate 42%

Nexuu_cs2 loses the most ELO on Dust 2: −172 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.72 · Inferno
  4. Longest win streak: 7 wins in a row · Vertigo

Maps in detail

from the last 300 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
47% better than 31%
0.79 better than 72%
81.9 better than 55%
1.09 better than 69%
49% of 441 duels better than 35%
55% of 69 situations better than 89%
Dust 257
42% better than 17%
0.76 better than 62%
80.8 right on the average
1.04 better than 52%
50% of 292 duels better than 43%
42% of 24 situations better than 62%
Nuke39
64% better than 77%
0.87 better than 91%
92.0 better than 90%
1.19 better than 86%
58% of 280 duels better than 79%
36% of 22 situations better than 40%
Anubis35
71% better than 95%
0.83 better than 85%
86.7 better than 76%
1.16 better than 83%
57% of 180 duels better than 77%
39% of 18 situations better than 53%
Ancient30
57% better than 68%
0.76 better than 55%
81.5 better than 49%
1.04 right on the average
56% of 170 duels better than 73%
40% of 15 situations better than 54%
Cache21
52% better than 38%
0.82 better than 79%
84.1 better than 64%
1.14 better than 75%
56% of 96 duels better than 67%
58% of 12 situations better than 86%
Inferno17
41% better than 15%
0.80 better than 69%
82.6 better than 46%
1.08 better than 55%
59% of 95 duels better than 78%
36% of 11 situations better than 43%
Vertigo7
71% -
0.90 -
101.4 -
1.30-
53% of 32 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nexuu_cs2 plays

Across 300 matches Nexuu_cs2 averages K/R 0.80 and ADR 84.2; the rating across the 299 rated matches is 1.11. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 54% headshots. The strongest map is Anubis with a 71% win rate in 35 matches. In 152 of 300 matches the rating was 1.10 or higher (51%), in 86 it was below 0.90. In 257 matches with detailed stats: 50 4Ks and 9 aces. Best month by rating: October 2026 at 1.19. Nexuu_cs2 loses the most ELO on Dust 2 (−172 ELO, win rate 42%). Things go best on Nuke (+295 ELO, win rate 64%). Match no. 4 of the day goes best: 66% win rate, +192 ELO. Got weaker: Headshots −2 pp, Win rate −8 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.11, ADR at 85.1, ELO at 2,419. Last 30 days: 18 matches, win rate 56%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.