Nexu_26
Name history of Nexu_26
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).
Compared with 1,311 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.02 K/D and so just above the average (1.00).
Impact
AverageExactly 2 kills in 13.5% of rounds and so just above the average (13.1%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 5 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months: 0.71 (at the start 0.64). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.18. Last 3 months: 1.01 (at the start 0.93). Just above the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 86.7. Last 3 months: 77.6 (at the start 74.4). Just below the average (79.3).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 41% (at the start 45%). Clearly below the average (44%).
Matches won (win rate)
Best month: June 2026 with 60%. Last 3 months: 47% (at the start 57%). Well below the average (54%).
Best month: November 2026 with 1,276. Last 3 months: 1,192 (at the start 1,138).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 226 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Nexu_26 loses the most ELO on Anubis: −137 ELO, 35% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Cache
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.60 · Cache
- Recorded match no. 100 · Ancient
Maps in detail
from the last 226 matchesCompared with players on the same level who have at least 15 matches on the map.
How Nexu_26 plays
Across 226 matches Nexu_26 averages K/R 0.71, ADR 77.3 and a rating of 1.01. Biggest strength: Deaths per round at just 69% (lower is better), better than 91% of level 5 players. Most room to improve: Rounds with first kill at 7%, better than only 12% of level 5 players. Averages 15.3 kills per match with 41% headshots. The strongest map is Inferno with a 56% win rate in 18 matches. In 78 of 226 matches the rating was 1.10 or higher (35%), in 98 it was below 0.90. In 214 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: August 2026 at 1.18. Nexu_26 loses the most ELO on Anubis (−137 ELO, win rate 35%). Things go best on Dust 2 (+165 ELO, win rate 55%). Match no. 3 of the day goes best: 57% win rate, +132 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ELO +54. Got weaker: Headshots −4 pp, Win rate −10 pp. Unchanged in recent months: ADR at 77.6. Last 30 days: 83 matches, win rate 48%, net ELO +63.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.