Nextuuuuu

Poland
Streamer Player

685 followers 3 streams in 30 days 7 avg. viewers last live on Oct 20, 2026

396 matches tracked 137 matches in 30 days
ELO ▼ 184
2,230
30-day peak: 2,444
Rank EU
#132,051
Poland #7,156 in Poland

How does Nextuuuuu play?

Rating 1.03 (from 352 matches) K/R 0.74 ADR 80.7 from 396 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 348 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (310 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.6 clutch kills per match and so clearly below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.02−0.01 · Ø 1.03 better than 45%
Pistol kills per match 2.8 from the last 393
Knife kills 2 in 393 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 48x 4K, 6 aces in 310 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 14%
Enemies flashed per round 0.08−0.20 · Ø 0.28 better than 3%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.02, ADR at 80.8, Win rate at 50%, ELO at 2,230
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: July 2026 with 0.80. Last 3 months: 0.74 (at the start 0.75). Right on the average (0.74).

Patterns

From the last 393 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −190 ELO
53 matches · 40% win rate
In match 4 of the day −159 ELO
52 matches · 42% win rate
On Wednesdays −267 ELO, win rate 33%

Nextuuuuu loses the most ELO on Ancient: −190 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.19 · Ancient

Maps in detail

from the last 393 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
58% better than 73%
0.77 better than 65%
82.2 better than 57%
1.08 better than 68%
55% of 392 duels better than 74%
39% of 76 situations better than 54%
Dust 2110
53% better than 54%
0.73 better than 45%
79.3 better than 41%
1.00 better than 38%
45% of 350 duels better than 19%
31% of 39 situations better than 30%
Anubis54
50% better than 46%
0.74 right on the average
83.0 better than 60%
1.01 better than 42%
50% of 204 duels better than 39%
39% of 28 situations better than 55%
Ancient53
40% better than 16%
0.75 better than 53%
81.6 better than 51%
1.05 better than 56%
50% of 226 duels better than 39%
42% of 31 situations better than 62%
Cache24
46% better than 20%
0.73 better than 44%
79.3 better than 40%
1.02 better than 45%
57% of 87 duels better than 71%
29% of 17 situations better than 22%
Nuke24
33% better than 5%
0.74 better than 39%
81.1 better than 43%
1.01 better than 34%
44% of 68 duels better than 15%
45% of 11 situations better than 66%
Inferno10
30% -
0.54 -
62.3 -
0.76-
39% of 28 duels -
50% of 2 situations -
Vertigo5
0% -
0.70 -
78.7 -
0.90-
50% of 24 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nextuuuuu plays

Across 396 matches Nextuuuuu averages K/R 0.74 and ADR 80.7; the rating across the 352 rated matches is 1.03. Most room to improve: Utility damage per round at 2.8, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 46% headshots. The strongest map is Mirage with a 58% win rate in 113 matches. In 137 of 348 matches the rating was 1.10 or higher (39%), in 121 it was below 0.90. In 310 matches with detailed stats: 48 4Ks and 6 aces. Best month by rating: June 2026 at 1.29. Nextuuuuu loses the most ELO on Ancient (−190 ELO, win rate 40%). Things go best on Mirage (+413 ELO, win rate 58%). Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 80.8, Win rate at 50%, ELO at 2,230. Last 30 days: 137 matches, win rate 47%, net ELO −154.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.