nekros_kxf

France
Player
On FACEIT since 2026 147 matches tracked 107 matches in 30 days
ELO ▲ 816
1,573
30-day peak: 1,573
Rank EU
#556,404
France #10,213 in France

How does nekros_kxf play?

Rating 0.98 K/R 0.71 ADR 74.7 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 147 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 24%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.00).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.99−0.01 · Ø 1.00 better than 47%
Pistol kills per match 2.1
Knife kills 1 in 147 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (3.9%).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 35%
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 26%
MVPs per match 2.1−0.2 · Ø 2.3 better than 35%
4Ks and aces 24x 4K, 1 ace in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.27).

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 22%
Enemies flashed per round 0.43+0.16 · Ø 0.27 better than 85%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether nekros_kxf is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 147 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOctNov

Best month: November 2026 with 0.76.

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Highest rating in a match: 1.90 · Anubis

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
56% better than 68%
0.69 better than 32%
73.4 better than 16%
0.97 better than 36%
50% of 163 duels better than 47%
32% of 38 situations better than 33%
Mirage34
53% better than 59%
0.72 better than 45%
76.5 better than 33%
1.00 better than 46%
44% of 114 duels better than 15%
52% of 29 situations better than 84%
Anubis18
61% better than 80%
0.74 better than 55%
79.3 better than 45%
1.00 better than 47%
51% of 69 duels right on the average
46% of 13 situations better than 75%
Cache15
53% -
0.64 -
67.0 -
0.92-
44% of 55 duels -
50% of 8 situations -
Inferno15
73% better than 96%
0.75 better than 70%
74.0 better than 24%
1.03 better than 61%
48% of 50 duels better than 36%
25% of 8 situations better than 18%
Nuke8
25% -
0.67 -
74.0 -
0.87-
34% of 35 duels -
14% of 7 situations -
Ancient4
100% -
0.87 -
85.2 -
1.17-
67% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nekros_kxf plays

Across 147 matches nekros_kxf averages K/R 0.71, ADR 74.7 and a rating of 0.98. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 8 players. Averages 15.3 kills per match with 47% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 48 of 147 matches the rating was 1.10 or higher (33%), in 68 it was below 0.90. In 147 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: November 2026 at 1.09. Things go best in match 3 of the day (+204 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, +204 ELO. Last 30 days: 107 matches, win rate 63%, net ELO +827.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.