natyral1337

South Georgia & South Sandwich Islands
Viewer

8 followers 6 streams in 30 days 4 avg. viewers last live on Nov 2, 2026

275 matches tracked 113 matches in 30 days
ELO ▼ 178
1,718
30-day peak: 2,022
Rank EU
#440,111
South Georgia & South Sandwich Islands #225 in South Georgia & South Sandwich Islands

How does natyral1337 play?

Rating 1.11 (from 254 matches) K/R 0.78 ADR 86.1 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 254 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

Level 8

Compared with 1,421 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%0 pp · Ø 37% right on the average
Clutch 1v2 won 19%−3 pp · Ø 22% better than 37%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.00).

Headshot rate 46%−1 pp · Ø 47% better than 44%
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 1.12+0.12 · Ø 1.00 better than 87%
Pistol kills per match 3.5
Knife kills 1 in 275 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 13.7%+0.5 pp · Ø 13.2% better than 65%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 80%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 41x 4K, 7 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 44%
Enemies flashed per round 0.44+0.17 · Ø 0.27 better than 87%
Deaths per round 70%−2 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, Rating +0.06, Headshots +2 pp
= Stayed the same
ADR at 87.0, ELO at 1,718
▼ Got worse
Win rate −5 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.72).

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −312 ELO
58 matches · 36% win rate
In match 4 of the day −47 ELO
33 matches · 42% win rate
On Fridays −399 ELO, win rate 30%

natyral1337 loses the most ELO on Dust 2: −312 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Reached level 10 · Mirage
  3. Most kills in a match: 42 · Dust 2
  4. Highest rating in a match: 2.62 · Dust 2
  5. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
49% better than 44%
0.76 better than 68%
83.7 better than 71%
1.08 better than 74%
47% of 329 duels better than 30%
37% of 68 situations better than 46%
Dust 258
36% better than 9%
0.77 better than 70%
86.2 better than 78%
1.11 better than 79%
46% of 235 duels better than 24%
41% of 34 situations better than 59%
Anubis47
51% better than 55%
0.79 better than 84%
88.1 better than 88%
1.12 better than 88%
54% of 209 duels better than 68%
26% of 31 situations better than 23%
Ancient44
64% better than 85%
0.85 better than 95%
92.1 better than 94%
1.19 better than 96%
53% of 175 duels better than 62%
51% of 39 situations better than 81%
Cache13
46% -
0.81 -
92.9 -
1.22-
62% of 53 duels -
29% of 7 situations -
Inferno11
64% -
0.69 -
77.1 -
0.96-
48% of 60 duels -
14% of 7 situations -
Nuke11
18% -
0.70 -
75.6 -
0.98-
38% of 45 duels -
50% of 8 situations -
Overpass4
50% -
0.67 -
76.3 -
0.83-
20% of 5 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How natyral1337 plays

Across 275 matches natyral1337 averages K/R 0.78 and ADR 86.1; the rating across the 254 rated matches is 1.11. Biggest strength: Rating at 1.11, better than 87% of level 8 players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 8 players. Averages 17.0 kills per match with 46% headshots. The strongest map is Ancient with a 64% win rate in 44 matches. In 121 of 254 matches the rating was 1.10 or higher (48%), in 81 it was below 0.90. In 159 matches with detailed stats: 41 4Ks and 7 aces. Best month by rating: November 2026 at 1.20. natyral1337 loses the most ELO on Dust 2 (−312 ELO, win rate 36%). Things go best on Ancient (+342 ELO, win rate 64%). Match no. 3 of the day goes best: 55% win rate, +171 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Headshots +2 pp. Got weaker: Win rate −5 pp. Unchanged in recent months: ADR at 87.0, ELO at 1,718. Last 30 days: 113 matches, win rate 44%, net ELO −207.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.