nate_nicce

Germany
Moderator Streamer Player Viewer

510 followers 12 streams in 30 days 11 avg. viewers last live on Nov 1, 2026

278 matches tracked 130 matches in 30 days
ELO ▼ 91
869
30-day peak: 1,111
Rank EU
#1,494,961
Germany #41,348 in Germany

How does nate_nicce play?

Rating 1.02 K/R 0.74 ADR 83.4 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 278 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 3 average. More 1v1 and 1v2 wins than the level 3 average. More first kills per match than the level 3 average.
Multi-killsClutcherEntry
better than most on level 3 about average weaker than most
Level 3

Compared with 632 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 12% of rounds and so well above the average (9%).

Rounds with first kill 12%+3 pp · Ø 9% better than 87%
Opening duels won 51%+4 pp · Ø 47% better than 79%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 42%+5 pp · Ø 37% better than 75%
Clutch 1v2 won 28%+8 pp · Ø 20% better than 89%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 78%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly above the average (0.92).

Headshot rate 45%+4 pp · Ø 41% better than 72%
AWP share of kills 16%+5 pp · Ø 11% better than 73%
K/D 1.00+0.08 · Ø 0.92 better than 83%
Pistol kills per match 2.6
Knife kills 7 in 278 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so clearly above the average (3.4%).

2K rounds 13.7%+1.5 pp · Ø 12.2% better than 88%
3K rounds 4.3%+0.9 pp · Ø 3.4% better than 89%
MVPs per match 2.3+0.3 · Ø 2.0 better than 88%
4Ks and aces 54x 4K, 6 aces in 278 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (3.6).

Utility hit rate 35%+1 pp · Ø 34% better than 63%
Utility damage per round 5.5+1.9 · Ø 3.6 better than 82%
Enemies flashed per round 0.31+0.08 · Ø 0.23 better than 74%
Deaths per round 74%0 pp · Ø 74% right on the average

Progress

One value per month, dashed line is the level 3 average
Whether nate_nicce is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 278 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOctNov

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −284 ELO
54 matches · 37% win rate
On Nuke −147 ELO
55 matches · 42% win rate
On Thursdays −319 ELO, win rate 33%

nate_nicce loses the most ELO on Dust 2: −284 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Most kills in a match: 44 · Ancient
  3. Highest rating in a match: 2.39 · Dust 2
  4. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke55
42% better than 20%
0.79 better than 82%
83.8 better than 79%
1.08 better than 79%
51% of 265 duels right on the average
42% of 38 situations better than 62%
Dust 254
37% better than 14%
0.74 better than 80%
85.9 better than 93%
1.01 better than 77%
50% of 307 duels better than 69%
44% of 39 situations better than 70%
Mirage47
45% better than 36%
0.61 better than 18%
71.7 better than 33%
0.84 better than 17%
40% of 255 duels better than 13%
52% of 31 situations better than 86%
Cache45
56% -
0.81 -
91.4 -
1.12-
60% of 220 duels -
46% of 39 situations -
Inferno37
43% better than 26%
0.76 better than 88%
84.8 better than 88%
1.02 better than 77%
56% of 155 duels better than 87%
29% of 21 situations better than 33%
Anubis22
50% right on the average
0.75 better than 80%
82.9 better than 80%
1.04 better than 80%
51% of 102 duels better than 66%
33% of 18 situations better than 40%
Ancient14
50% -
0.81 -
86.2 -
1.13-
56% of 73 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nate_nicce plays

Across 278 matches nate_nicce averages K/R 0.74, ADR 83.4 and a rating of 1.02. Biggest strength: Damage per round (ADR) at 83.4, better than 93% of level 3 players. Averages 16.7 kills per match with 45% headshots. The strongest map is Cache with a 56% win rate in 45 matches. In 105 of 278 matches the rating was 1.10 or higher (38%), in 120 it was below 0.90. In 278 matches with detailed stats: 54 4Ks and 6 aces. nate_nicce loses the most ELO on Dust 2 (−284 ELO, win rate 37%). Things go best on Cache (+230 ELO, win rate 56%). Last 30 days: 130 matches, win rate 46%, net ELO −64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.