Nalkuz001

Russia
Streamer Player

532 followers 2 streams in 30 days 6 avg. viewers last live on Nov 6, 2026

On FACEIT since 2016 205 matches tracked 36 matches in 30 days
ELO ▼ 115
2,337
30-day peak: 2,452
Rank EU
#93,472
Russia #26,580 in Russia

How does Nalkuz001 play?

Rating 1.11 (from 155 matches) K/R 0.77 ADR 83.5 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 155 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 50%−1 pp · Ø 51% better than 35%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (50%).

Headshot rate 63%+13 pp · Ø 50% better than 99%
AWP share of kills 4%−8 pp · Ø 12% better than 21%
K/D 1.07+0.04 · Ø 1.03 better than 59%
Pistol kills per match 3.7
Knife kills 8 in 205 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.9%+1.4 pp · Ø 13.5% better than 80%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 24x 4K, 1 ace in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.29).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.54+0.25 · Ø 0.29 better than 95%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.10, Rating +0.13, ADR +10.0, Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −5 pp, ELO −247

Sep to Nov 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.92
JanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.92. Last 3 months: 0.83 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −204 ELO
22 matches · 32% win rate
On Ancient −37 ELO
27 matches · 48% win rate
On Mondays −177 ELO, win rate 37%

Nalkuz001 loses the most ELO in match 3 of the day: −204 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 37 · Mirage

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
56% better than 68%
0.78 better than 66%
83.7 better than 64%
1.12 better than 76%
51% of 272 duels right on the average
41% of 32 situations better than 58%
Dust 248
52% right on the average
0.77 better than 61%
83.7 better than 61%
1.10 better than 67%
46% of 187 duels better than 20%
12% of 17 situations better than 3%
Ancient27
48% better than 34%
0.75 right on the average
81.6 better than 48%
1.13 better than 77%
45% of 93 duels better than 16%
40% of 10 situations better than 55%
Anubis17
47% better than 30%
0.80 better than 74%
87.1 better than 77%
1.09-
46% of 78 duels better than 19%
73% of 11 situations better than 99%
Inferno16
44% better than 23%
0.78 better than 60%
84.2 better than 56%
1.13-
48% of 80 duels better than 19%
63% of 8 situations better than 94%
Nuke15
47% better than 25%
0.83 better than 76%
86.4 better than 69%
1.22-
58% of 55 duels better than 79%
40% of 10 situations right on the average
Overpass6
17% -
0.63 -
68.6 -
0.96-
52% of 21 duels -
-
Cache4
50% -
0.82 -
89.6 -
1.09-
61% of 28 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nalkuz001 plays

Across 205 matches Nalkuz001 averages K/R 0.77 and ADR 83.5; the rating across the 155 rated matches is 1.11. Biggest strength: Headshot rate at 63%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 63% headshots. The strongest map is Mirage with a 56% win rate in 72 matches. In 74 of 155 matches the rating was 1.10 or higher (48%), in 45 it was below 0.90. In 62 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: November 2026 at 1.32. Nalkuz001 loses the most ELO in match 3 of the day (−204 ELO, win rate 32%). Things go best in match 1 of the day (+341 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +341 ELO. Improved over the last three months: K/R +0.10, Rating +0.13, ADR +10.0, Headshots +2 pp. Got weaker: Win rate −5 pp, ELO −247. Last 30 days: 36 matches, win rate 42%, net ELO −115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.