nafinkacs

Czech Republic
Streamer

4,051 followers 11 streams in 30 days 28 avg. viewers last live on Nov 13, 2026

378 matches tracked 73 matches in 30 days
ELO ▲ 130
1,361
30-day peak: 1,368
Rank EU
#810,610
Czech Republic #5,760 in Czech Republic

How does nafinkacs play?

Rating 0.96 (from 259 matches) K/R 0.66 ADR 72.2 from 378 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 258 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 12% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 25%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).

Level 7

Compared with 1,331 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 30%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Weakness
Where do the kills come from?

37% headshots and so well below the average (46%).

Headshot rate 37%−9 pp · Ø 46% better than 9%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 0.89−0.10 · Ø 0.99 better than 13%
Pistol kills per match 2.0 from the last 377
Knife kills 6 in 377 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.9%−0.1 pp · Ø 13.0% better than 44%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 28%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 29x 4K, 3 aces in 210 matches

Utility and deaths

Average
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.1).

Utility hit rate 27%−9 pp · Ø 36% better than 7%
Utility damage per round 1.6−2.5 · Ø 4.1 better than 3%
Enemies flashed per round 0.32+0.06 · Ø 0.26 better than 67%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.09, ADR +8.8, Headshots +3 pp, Win rate +5 pp, ELO +648
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.58
MarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.78. Last 3 months: 0.67 (at the start 0.58). Slightly below the average (0.72).

Patterns

From the last 377 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −359 ELO
60 matches · 35% win rate
On Dust 2 −8 ELO
42 matches · 52% win rate
On Fridays −129 ELO, win rate 43%

nafinkacs loses the most ELO on Anubis: −359 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Cache
  2. Longest win streak: 7 wins in a row · Nuke
  3. Most kills in a match: 41 · Nuke

Maps in detail

from the last 377 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
57% better than 74%
0.63 better than 10%
69.5 better than 9%
0.92 better than 21%
52% of 264 duels better than 60%
38% of 52 situations right on the average
Anubis60
35% better than 10%
0.66 better than 22%
73.5 better than 18%
0.93 better than 28%
48% of 168 duels better than 38%
32% of 25 situations better than 36%
Ancient58
53% better than 62%
0.70 better than 37%
75.3 better than 22%
1.02 better than 59%
51% of 144 duels better than 57%
30% of 20 situations better than 31%
Inferno51
51% better than 49%
0.66 better than 27%
72.1 better than 21%
0.91 better than 22%
43% of 169 duels better than 18%
50% of 28 situations better than 80%
Dust 242
52% better than 56%
0.62 better than 8%
69.7 better than 8%
0.97 better than 37%
49% of 49 duels better than 42%
46% of 13 situations better than 75%
Cache21
52% -
0.61 -
68.3 -
0.97-
43% of 60 duels -
43% of 7 situations -
Nuke20
60% better than 70%
0.79 better than 69%
84.4 better than 67%
1.12 better than 76%
51% of 74 duels better than 47%
38% of 13 situations better than 47%

Compared with players on the same level who have at least 15 matches on the map.

How nafinkacs plays

Across 378 matches nafinkacs averages K/R 0.66 and ADR 72.2; the rating across the 259 rated matches is 0.96. Most room to improve: Utility damage per round at 1.6, better than only 3% of level 7 players. Averages 14.5 kills per match with 37% headshots. The strongest map is Nuke with a 60% win rate in 20 matches. In 72 of 258 matches the rating was 1.10 or higher (28%), in 117 it was below 0.90. In 210 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: August 2026 at 1.07. nafinkacs loses the most ELO on Anubis (−359 ELO, win rate 35%). Things go best on Mirage (+404 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +126 ELO. Improved over the last three months: K/R +0.09, ADR +8.8, Headshots +3 pp, Win rate +5 pp, ELO +648. Last 30 days: 73 matches, win rate 52%, net ELO +106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.