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n0tn0xy

Hungary
Streamer

185 followers 3 streams in 30 days 1 avg. viewers last live on Oct 28, 2026

138 matches tracked 39 matches in 30 days
ELO ▲ 69
1,684
30-day peak: 1,783
Rank EU
#477,439
Hungary #2,265 in Hungary

How does n0tn0xy play?

Rating 0.93 (from 104 matches) K/R 0.64 ADR 68.3 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 104 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Level 8

Compared with 1,671 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 44%−6 pp · Ø 50% better than 8%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 15%−7 pp · Ø 22% better than 15%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.01).

Headshot rate 50%+2 pp · Ø 48% better than 68%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.91−0.10 · Ø 1.01 better than 14%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.4% of rounds and so well below the average (13.3%).

2K rounds 10.4%−2.9 pp · Ø 13.3% better than 3%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 40%
MVPs per match 1.8−0.5 · Ø 2.3 better than 8%
4Ks and aces 10x 4K, 0 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.5+0.2 · Ø 4.3 better than 61%
Enemies flashed per round 0.40+0.13 · Ø 0.27 better than 81%
Deaths per round 70%−2 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.20
= Stayed the same
K/R at 0.64, ADR at 68.5, Headshots at 50%, ELO at 1,684
▼ Got worse
Win rate −5 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: November 2026 with 0.71. Last 3 months: 0.64 (at the start 0.61). Clearly below the average (0.73).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −116 ELO
44 matches · 41% win rate
On Dust 2 −52 ELO
29 matches · 38% win rate
On Wednesdays −96 ELO, win rate 30%

n0tn0xy loses the most ELO in match 1 of the day: −116 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 29 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient
  4. Highest rating in a match: 1.81 · Mirage

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
48% better than 40%
0.64 better than 11%
67.7 better than 3%
0.94 better than 23%
40% of 146 duels better than 6%
35% of 23 situations better than 42%
Dust 229
38% better than 12%
0.64 better than 12%
69.3 better than 6%
0.97 better than 33%
52% of 66 duels better than 59%
50% of 18 situations better than 82%
Ancient20
60% better than 81%
0.68 better than 24%
70.7 better than 8%
1.00 better than 48%
61% of 41 duels better than 94%
50% of 10 situations better than 82%
Inferno20
45% better than 28%
0.60 better than 7%
69.2 better than 9%
0.82 better than 5%
45% of 51 duels better than 21%
17% of 12 situations better than 9%
Nuke9
56% -
0.61 -
61.2 -
0.82-
33% of 27 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How n0tn0xy plays

Across 138 matches n0tn0xy averages K/R 0.64 and ADR 68.3; the rating across the 104 rated matches is 0.93. Biggest strength: Deaths per round at just 70% (lower is better), better than 77% of level 8 players. Most room to improve: Damage per round (ADR) at 68.3, better than only 2% of level 8 players. Averages 14.1 kills per match with 50% headshots. The strongest map is Ancient with a 60% win rate in 20 matches. In 27 of 104 matches the rating was 1.10 or higher (26%), in 50 it was below 0.90. In 104 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: November 2026 at 0.98. n0tn0xy loses the most ELO in match 1 of the day (−116 ELO, win rate 41%). Things go best on Mirage (+68 ELO, win rate 48%). Improved over the last three months: Rating +0.20. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.64, ADR at 68.5, Headshots at 50%, ELO at 1,684. Last 30 days: 39 matches, win rate 49%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.