Myxolov67

Russia
Streamer
484 matches tracked 146 matches in 30 days
ELO ▲ 72
2,755
30-day peak: 2,953
Rank EU
#21,881
Russia #6,259 in Russia

How does Myxolov67 play?

Rating 0.98 K/R 0.67 ADR 72.6 from 484 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 484 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (429 matches).

2,750-2,999 ELO

Compared with 11,820 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (52%).

Headshot rate 44%−8 pp · Ø 52% better than 12%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 0.99−0.06 · Ø 1.05 better than 23%
Pistol kills per match 2.6
Knife kills 13 in 484 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.4).

2K rounds 11.7%−1.8 pp · Ø 13.5% better than 8%
3K rounds 3.2%−1.1 pp · Ø 4.3% better than 10%
MVPs per match 1.9−0.5 · Ø 2.4 better than 6%
4Ks and aces 45x 4K, 10 aces in 429 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.31).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 40%
Enemies flashed per round 0.14−0.17 · Ø 0.31 better than 7%
Deaths per round 68%−3 pp · Ø 71% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +7 pp, ELO +493
= Stayed the same
K/R at 0.67, Headshots at 44%
▼ Got worse
Rating −0.05, ADR −4.3

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.75).

Patterns

From the last 484 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −288 ELO
147 matches · 46% win rate
In match 3 of the day −76 ELO
67 matches · 45% win rate
On Thursdays −198 ELO, win rate 40%

Myxolov67 loses the most ELO on Mirage: −288 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Recorded match no. 250 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage
  4. Highest rating in a match: 2.02 · Dust 2
  5. Reached level 10 · Dust 2

Maps in detail

from the last 484 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage147
46% better than 20%
0.68 better than 17%
73.0 better than 11%
0.99 better than 28%
45% of 417 duels better than 13%
38% of 122 situations right on the average
Dust 2110
53% right on the average
0.67 better than 14%
72.8 better than 11%
0.97 better than 20%
49% of 301 duels better than 32%
40% of 83 situations better than 54%
Ancient75
59% better than 67%
0.67 better than 12%
72.2 better than 7%
0.96 better than 19%
52% of 225 duels right on the average
38% of 64 situations right on the average
Anubis75
44% better than 19%
0.62 better than 3%
68.8 better than 3%
0.89 better than 6%
49% of 234 duels better than 31%
41% of 64 situations better than 56%
Nuke46
61% better than 66%
0.70 better than 20%
73.0 better than 10%
1.03 better than 32%
55% of 111 duels better than 60%
50% of 42 situations better than 77%
Inferno17
47% better than 17%
0.76 better than 44%
78.9 better than 25%
1.12 better than 52%
39% of 38 duels better than 2%
37% of 19 situations better than 43%
Cache14
36% -
0.76 -
81.0 -
1.07-
56% of 32 duels -
47% of 19 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Myxolov67 plays

Across 484 matches Myxolov67 averages K/R 0.67, ADR 72.6 and a rating of 0.98. Biggest strength: Deaths per round at just 68% (lower is better), better than 80% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 14.6 kills per match with 44% headshots. The strongest map is Nuke with a 61% win rate in 46 matches. In 159 of 484 matches the rating was 1.10 or higher (33%), in 214 it was below 0.90. In 429 matches with detailed stats: 45 4Ks and 10 aces. Best month by rating: July 2026 at 1.09. Myxolov67 loses the most ELO on Mirage (−288 ELO, win rate 46%). Things go best on Ancient (+241 ELO, win rate 59%). Match no. 4 of the day goes best: 62% win rate, +210 ELO. Improved over the last three months: Win rate +7 pp, ELO +493. Got weaker: Rating −0.05, ADR −4.3. Unchanged in recent months: K/R at 0.67, Headshots at 44%. Last 30 days: 146 matches, win rate 51%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.