mvsial7

mvsial7

Poland
Streamer

19 followers 5 streams in 30 days 2 avg. viewers last live on Sep 21, 2026

450 matches tracked 159 matches in 30 days

How does mvsial7 play?

Rating 1.12 (from 404 matches) K/R 0.80 ADR 87.0 from 450 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 402 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (370 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 64%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 52%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.14+0.12 · Ø 1.02 better than 82%
Pistol kills per match 2.8 from the last 448
Knife kills 10 in 448 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (4.0%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 73%
3K rounds 5.0%+1.0 pp · Ø 4.0% better than 82%
MVPs per match 2.6+0.3 · Ø 2.3 better than 78%
4Ks and aces 77x 4K, 4 aces in 370 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.1).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.3+1.2 · Ø 4.1 better than 79%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 68%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +419
= Stayed the same
K/R at 0.80, Rating at 1.12, ADR at 86.5, Headshots at 47%, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 448 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −110 ELO
150 matches · 53% win rate
In match 2 of the day −90 ELO
82 matches · 48% win rate
Between 18:00 and 24:00 −161 ELO, win rate 49%
On Mondays −18 ELO, win rate 46%

mvsial7 loses the most ELO on Mirage: −110 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.42 · Mirage

Maps in detail

from the last 448 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage150
53% better than 56%
0.79 better than 71%
85.8 better than 74%
1.11 better than 73%
52% of 589 duels better than 55%
46% of 97 situations better than 72%
Dust 289
54% better than 60%
0.78 better than 68%
85.8 better than 73%
1.11 better than 73%
51% of 332 duels right on the average
41% of 44 situations better than 59%
Ancient72
53% better than 55%
0.78 better than 66%
88.5 better than 82%
1.07 better than 62%
57% of 268 duels better than 78%
35% of 54 situations better than 45%
Nuke44
55% better than 43%
0.83 better than 80%
85.1 better than 63%
1.17 better than 82%
51% of 169 duels better than 44%
28% of 36 situations better than 24%
Anubis38
61% better than 79%
0.81 better than 80%
89.1 better than 86%
1.15 better than 82%
59% of 174 duels better than 85%
25% of 24 situations better than 19%
Cache26
46% -
0.80 -
89.6 -
1.11-
55% of 101 duels -
22% of 9 situations -
Inferno25
52% better than 43%
0.86 better than 86%
92.9 better than 89%
1.23 better than 88%
60% of 63 duels better than 86%
19% of 16 situations better than 8%
Vertigo3
67% -
0.89 -
93.7 -
1.17-
53% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mvsial7 plays

Across 450 matches mvsial7 averages K/R 0.80 and ADR 87.0; the rating across the 404 rated matches is 1.12. Biggest strength: Damage per round (ADR) at 87.0, better than 82% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 47% headshots. The strongest map is Anubis with a 61% win rate in 38 matches. In 197 of 402 matches the rating was 1.10 or higher (49%), in 98 it was below 0.90. In 370 matches with detailed stats: 77 4Ks and 4 aces. Best month by rating: June 2026 at 1.17. mvsial7 loses the most ELO on Mirage (−110 ELO, win rate 53%). Things go best on Anubis (+135 ELO, win rate 61%). Match no. 4 of the day goes best: 62% win rate, +129 ELO. Improved over the last three months: ELO +419. Unchanged in recent months: K/R at 0.80, Rating at 1.12, ADR at 86.5, Headshots at 47%, Win rate at 53%. Last 30 days: 159 matches, win rate 51%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.