mustafayev001

Uzbekistan
Player
304 matches tracked 127 matches in 30 days
ELO ▲ 59
1,279
30-day peak: 1,431
Rank EU
#896,336
Uzbekistan #9,945 in Uzbekistan

How does mustafayev001 play?

Rating 1.03 (from 274 matches) K/R 0.73 ADR 77.6 from 304 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 274 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 6 average. Higher headshot rate than the level 6 average.
ClutcherHeadshots
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (233 matches).

Level 6

Compared with 1,070 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−3 pp · Ø 49% better than 20%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%0 pp · Ø 37% right on the average
Clutch 1v2 won 24%+3 pp · Ø 21% better than 73%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (45%).

Headshot rate 50%+5 pp · Ø 45% better than 78%
AWP share of kills 13%+2 pp · Ø 11% better than 62%
K/D 1.00+0.04 · Ø 0.96 better than 58%
Pistol kills per match 2.8
Knife kills 4 in 304 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so clearly above the average (3.8%).

2K rounds 13.4%+0.6 pp · Ø 12.8% better than 62%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 72%
MVPs per match 2.3+0.2 · Ø 2.1 better than 69%
4Ks and aces 38x 4K, 4 aces in 233 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.0).

Utility hit rate 33%−2 pp · Ø 35% better than 42%
Utility damage per round 2.1−1.9 · Ø 4.0 better than 12%
Enemies flashed per round 0.20−0.05 · Ø 0.25 better than 38%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.07, ADR +5.1, Headshots +5 pp, Win rate +4 pp, ELO +240
= Stayed the same
Rating at 1.05
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: September 2026 with 0.76. Last 3 months: 0.76 (at the start 0.69). Clearly above the average (0.71).

Patterns

From the last 304 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −154 ELO
69 matches · 39% win rate
In match 4 of the day −148 ELO
36 matches · 42% win rate
Between 12:00 and 18:00 +123 ELO, win rate 41%
On Fridays −160 ELO, win rate 39%

mustafayev001 loses the most ELO in match 1 of the day: −154 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.38 · Anubis
  4. Most kills in a match: 40 · Nuke

Maps in detail

from the last 304 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
46% better than 35%
0.73 better than 55%
77.7 better than 44%
1.02 better than 59%
47% of 372 duels better than 32%
35% of 54 situations better than 44%
Mirage80
55% better than 68%
0.73 better than 56%
77.2 better than 39%
1.03 better than 63%
50% of 364 duels right on the average
32% of 53 situations better than 35%
Ancient42
45% better than 34%
0.76 better than 72%
80.9 better than 59%
1.06 better than 76%
46% of 183 duels better than 30%
41% of 27 situations better than 62%
Anubis42
55% better than 66%
0.73 better than 54%
77.6 better than 34%
1.02 better than 59%
46% of 178 duels better than 25%
50% of 24 situations better than 80%
Nuke27
37% better than 7%
0.77 better than 70%
79.5 better than 55%
1.02 better than 59%
49% of 84 duels better than 43%
37% of 19 situations better than 48%
Inferno15
33% better than 5%
0.67 better than 38%
71.1 better than 15%
0.99-
37% of 57 duels better than 2%
56% of 9 situations better than 89%
Cache7
43% -
0.68 -
69.0 -
0.85-
37% of 19 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mustafayev001 plays

Across 304 matches mustafayev001 averages K/R 0.73 and ADR 77.6; the rating across the 274 rated matches is 1.03. Biggest strength: Headshot rate at 50%, better than 78% of level 6 players. Most room to improve: Utility damage per round at 2.1, better than only 12% of level 6 players. Averages 15.8 kills per match with 50% headshots. The strongest map is Mirage with a 55% win rate in 80 matches. In 98 of 274 matches the rating was 1.10 or higher (36%), in 109 it was below 0.90. In 233 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: November 2026 at 1.09. mustafayev001 loses the most ELO in match 1 of the day (−154 ELO, win rate 39%). Things go best in match 2 of the day (+268 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +268 ELO. Improved over the last three months: K/R +0.07, ADR +5.1, Headshots +5 pp, Win rate +4 pp, ELO +240. Unchanged in recent months: Rating at 1.05. Last 30 days: 127 matches, win rate 48%, net ELO +89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.