multiple685

NZ
Streamer Player
191 matches tracked 38 matches in 30 days
ELO ▲ 208
1,285
30-day peak: 1,285
Rank OCE ▼ 1,832 places
#4,564
NZ #424 in NZ
30 days · prev. #2,732 · best #2,718

How does multiple685 play?

Rating 0.95 K/R 0.68 ADR 74.1 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 191 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

Level 6

Compared with 931 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−6 pp · Ø 50% better than 11%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 22%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (45%).

Headshot rate 53%+8 pp · Ø 45% better than 88%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 0.93−0.06 · Ø 0.99 better than 31%
Pistol kills per match 2.2
Zeus kills4 in 191 matches
Knife kills 5 in 191 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so slightly below the average (13.1%).

2K rounds 12.3%−0.8 pp · Ø 13.1% better than 34%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 37%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 18x 4K, 2 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 32%−4 pp · Ø 36% better than 32%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 35%
Enemies flashed per round 0.27+0.01 · Ø 0.26 better than 54%
Deaths per round 74%+1 pp · Ø 73% better than 38%

Progress

One value per month, dashed line is the level 6 average
Whether multiple685 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 128 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.78
DecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.78.

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −292 ELO
30 matches · 33% win rate
In match 1 of the day −249 ELO
73 matches · 40% win rate
Between 6:00 and 12:00 −273 ELO, win rate 39%
On Wednesdays −147 ELO, win rate 36%

multiple685 loses the most ELO on Mirage: −292 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Longest win streak: 12 wins in a row · Dust 2
  3. Most kills in a match: 35 · Ancient
  4. Highest rating in a match: 1.89 · Inferno

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
54% better than 68%
0.66 better than 25%
70.3 better than 12%
0.94 better than 33%
45% of 241 duels better than 24%
48% of 29 situations better than 76%
Mirage30
33% better than 6%
0.68 better than 33%
73.7 better than 22%
0.90 better than 20%
42% of 163 duels better than 13%
45% of 11 situations better than 73%
Ancient28
46% better than 37%
0.66 better than 23%
72.9 better than 18%
0.93 better than 37%
45% of 140 duels better than 27%
24% of 25 situations better than 18%
Anubis28
54% better than 60%
0.68 better than 30%
74.8 better than 26%
0.95 better than 36%
42% of 139 duels better than 13%
24% of 17 situations better than 16%
Nuke22
55% better than 56%
0.76 better than 65%
80.7 better than 52%
1.06 better than 66%
49% of 91 duels better than 42%
25% of 16 situations better than 16%
Inferno17
53% better than 56%
0.76 better than 77%
80.0 better than 57%
1.08 better than 80%
49% of 68 duels right on the average
70% of 10 situations better than 98%
Cache16
50% -
0.63 -
72.9 -
0.84-
40% of 72 duels -
27% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How multiple685 plays

Across 191 matches multiple685 averages K/R 0.68, ADR 74.1 and a rating of 0.95. Biggest strength: Headshot rate at 53%, better than 88% of level 6 players. Most room to improve: Opening duels won at 44%, better than only 11% of level 6 players. Averages 15.3 kills per match with 53% headshots. The strongest map is Nuke with a 55% win rate in 22 matches. In 58 of 191 matches the rating was 1.10 or higher (30%), in 88 it was below 0.90. In 123 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: October 2026 at 1.10. multiple685 loses the most ELO on Mirage (−292 ELO, win rate 33%). Things go best on Dust 2 (+170 ELO, win rate 54%). Match no. 4 of the day goes best: 60% win rate, +42 ELO. Last 30 days: 38 matches, win rate 55%, net ELO +136.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.