mtalpx

Turkey
Player
244 matches tracked 125 matches in 30 days
ELO ▲ 286
812
30-day peak: 864
Rank EU
#1,586,075
Turkey #84,427 in Turkey

How does mtalpx play?

Rating 0.93 K/R 0.68 ADR 71.6 from 244 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 244 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 31%
better than most on level 3 about average weaker than most
Level 3

Compared with 642 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so clearly below the average (9%).

Rounds with first kill 8%−1 pp · Ø 9% better than 32%
Opening duels won 49%+1 pp · Ø 48% better than 67%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 37%
Clutch 1v2 won 21%+2 pp · Ø 19% better than 54%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so right on the average (0.93).

Headshot rate 40%−1 pp · Ø 41% better than 46%
AWP share of kills 17%+5 pp · Ø 12% better than 75%
K/D 0.930.00 · Ø 0.93 right on the average
Pistol kills per match 2.4
Knife kills 3 in 244 matches

Impact

Average
Damage and big rounds

1.7 MVPs per match and so well below the average (2.0).

2K rounds 12.0%−0.5 pp · Ø 12.5% better than 48%
3K rounds 3.1%−0.5 pp · Ø 3.6% better than 41%
MVPs per match 1.7−0.3 · Ø 2.0 better than 21%
4Ks and aces 31x 4K, 2 aces in 244 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.22).

Utility hit rate 28%−5 pp · Ø 33% better than 21%
Utility damage per round 2.2−1.4 · Ø 3.6 better than 18%
Enemies flashed per round 0.40+0.18 · Ø 0.22 better than 86%
Deaths per round 73%−1 pp · Ø 74% better than 65%

Progress

One value per month, dashed line is the level 3 average
Whether mtalpx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 244 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOctNov

Best month: October 2026 with 0.73.

Patterns

From the last 244 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −486 ELO
38 matches · 24% win rate
In match 1 of the day −150 ELO
44 matches · 41% win rate
On Tuesdays −87 ELO, win rate 39%

mtalpx loses the most ELO on Mirage: −486 ELO, 24% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 1.96 · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 244 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 284
52% better than 62%
0.68 right on the average
72.5 better than 30%
0.97 better than 61%
46% of 273 duels better than 41%
44% of 68 situations better than 70%
Anubis42
43% better than 31%
0.68 right on the average
72.8 better than 30%
0.93 better than 48%
54% of 147 duels better than 80%
28% of 36 situations better than 24%
Mirage38
24% better than 1%
0.62 better than 23%
65.3 better than 8%
0.82 better than 13%
37% of 110 duels better than 6%
26% of 31 situations better than 23%
Inferno32
53% better than 60%
0.65 better than 44%
69.7 better than 27%
0.90 better than 42%
54% of 116 duels better than 82%
32% of 22 situations better than 41%
Ancient17
53% better than 63%
0.70 better than 65%
73.7 better than 41%
0.94 better than 63%
53% of 70 duels better than 82%
23% of 13 situations better than 16%
Nuke16
63% better than 80%
0.72 better than 57%
74.1 better than 37%
1.01 better than 61%
64% of 45 duels better than 97%
50% of 4 situations better than 79%
Cache10
40% -
0.77 -
76.9 -
1.03-
59% of 22 duels -
10% of 10 situations -
Vertigo5
40% -
0.72 -
76.9 -
1.02-
45% of 20 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mtalpx plays

Across 244 matches mtalpx averages K/R 0.68, ADR 71.6 and a rating of 0.93. Most room to improve: Utility damage per round at 2.2, better than only 18% of level 3 players. Averages 14.7 kills per match with 40% headshots. The strongest map is Nuke with a 63% win rate in 16 matches. In 67 of 244 matches the rating was 1.10 or higher (27%), in 127 it was below 0.90. In 244 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: October 2026 at 1.02. mtalpx loses the most ELO on Mirage (−486 ELO, win rate 24%). Things go best in match 3 of the day (+264 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +264 ELO. Last 30 days: 125 matches, win rate 49%, net ELO +199.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.