mrVoTeR

Poland
Streamer
323 matches tracked 113 matches in 30 days

How does mrVoTeR play?

Rating 0.97 K/R 0.61 ADR 67.7 from 323 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 323 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 23% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (260 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 50%−1 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (50%).

Headshot rate 36%−14 pp · Ø 50% better than 2%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 0.95−0.07 · Ø 1.02 better than 21%
Pistol kills per match 2.0
Knife kills 1 in 323 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.5% of rounds and so well below the average (13.3%).

2K rounds 10.5%−2.8 pp · Ø 13.3% better than 2%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.5+0.2 · Ø 2.3 better than 74%
4Ks and aces 41x 4K, 2 aces in 260 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 45%+9 pp · Ø 36% better than 96%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 64%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 20%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +214
= Stayed the same
Rating at 0.97, Headshots at 36%, Win rate at 52%
▼ Got worse
K/R −0.14, ADR −14.4

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.59 (at the start 0.73). Well below the average (0.73).

Patterns

From the last 323 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −245 ELO
77 matches · 44% win rate
On Dust 2 −230 ELO
20 matches · 30% win rate
On Saturdays −220 ELO, win rate 38%

mrVoTeR loses the most ELO on Anubis: −245 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Reached level 10 · Ancient
  3. Longest win streak: 9 wins in a row · Ancient
  4. Highest rating in a match: 2.41 · Ancient
  5. Most kills in a match: 34 · Ancient

Maps in detail

from the last 323 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
49% better than 40%
0.70 better than 33%
79.7 better than 47%
0.97 better than 30%
49% of 538 duels better than 41%
53% of 30 situations better than 86%
Anubis77
44% better than 24%
0.69 better than 30%
77.2 better than 35%
0.95 better than 26%
49% of 468 duels better than 37%
31% of 36 situations better than 33%
Ancient68
60% better than 77%
0.75 better than 55%
78.8 better than 36%
1.02 better than 47%
51% of 381 duels right on the average
38% of 29 situations right on the average
Cache26
73% -
0.77 -
80.2 -
1.15-
47% of 130 duels -
67% of 12 situations -
Dust 220
30% better than 2%
0.67 better than 20%
74.8 better than 22%
0.91 better than 12%
56% of 102 duels better than 77%
38% of 8 situations right on the average
Inferno17
59% better than 67%
0.61 better than 4%
72.2 better than 11%
0.85 better than 2%
44% of 86 duels better than 14%
42% of 12 situations better than 63%
Nuke16
56% right on the average
0.64 better than 9%
73.1 better than 13%
0.89 better than 8%
44% of 102 duels better than 13%
44% of 9 situations better than 67%

Compared with players on the same level who have at least 15 matches on the map.

How mrVoTeR plays

Across 323 matches mrVoTeR averages K/R 0.61, ADR 67.7 and a rating of 0.97. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 67.7, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 36% headshots. The strongest map is Cache with a 73% win rate in 26 matches. In 102 of 323 matches the rating was 1.10 or higher (32%), in 142 it was below 0.90. In 260 matches with detailed stats: 41 4Ks and 2 aces. Best month by rating: August 2026 at 1.03. mrVoTeR loses the most ELO on Anubis (−245 ELO, win rate 44%). Things go best on Ancient (+393 ELO, win rate 60%). Improved over the last three months: ELO +214. Got weaker: K/R −0.14, ADR −14.4. Unchanged in recent months: Rating at 0.97, Headshots at 36%, Win rate at 52%. Last 30 days: 113 matches, win rate 49%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.