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Automatic synchronization
Your game data is synchronized automatically by the FACEITSync-Windows-App. No manual input is required.
ELO History
Absolute trend / switchable metrics
Placement
Hub
Win
Loss
Insufficient ELO data
There is not enough ELO data available for this period. The data will be added automatically as soon as more matches are available in this period.
No current session
No matches have been played in the current session. As soon as a match is started, the data will appear here.
Current form
General statistics
New
Time range:
Ø ELO
Your ELO gain or loss over the period. Green = you’re climbing, Red = you’re losing ground.
+160
Longest streak
Your longest consecutive winning or losing streak.
4
Victories
MVPs
How often, on average, you were the MVP of the round (per match).
2.7
Utility DMG
Damage you deal per match with grenades (HE, Molly).
115
Enemies Flashed
How many opponents you blind with your flashes per match.
2.3
Ø Deaths
Your average number of deaths per match. Fewer is better, obviously.
16.3
Multi-kills
Rounds in which you’ve scored 2 or more frags (double, triple, quad, ace).
13
Aces (5K)
How many times have you cleared the entire Enemy side on your own (5K)?
0
Clutch Kills
Average number of frags in clutch situations (1vX) per match.
1
AWP %
How many kills you get with the AWP.
0.8%
1.1
AVG KD
Kills per death. A figure above 1.0 means you’re killing more enemies than you’re dying.
0.84
AVG KR
Frags per round. Around 0.7 is solid; from 0.8 onwards, it’s really strong.
92
AVG ADR
Your damage per round. From around 85 onwards, you’re a proper damage-dealer.
0%
AVG HS%
How many of your frags are headshots? Just checking my aim.
63.9%
Win Rate %
How many of your matches you win during that period.
18
AVG Kills
Your average number of questions per match.
-
Clutch Win %
How often you win your clutches (1vX) – on your own against several opponents.
-
Opening Matches %
How often you win the first duel of the round (entry duel).
3.5
Entry Kills
Your opening frags per match – the team’s first kill.
4.1
First shoot-downs
How often, on average, you get the first kill of the round.
-
Ø Assists
Your assists per match – helping out when a teammate gets the kill.
-
Utility Success %
How much of your Nade usage actually makes a difference (damage or flash).
Map Statistics
Anubis
100%
Win Rate
1.06
K/D
102.1
ADR
4
Matches
76
Kills
72
Deaths
4-0
Balance sheet
10
MVPs
47%
Headshots
Ancient
100%
Win Rate
1.14
K/D
98.7
ADR
2
Matches
49
Kills
43
Deaths
2-0
Balance sheet
9
MVPs
50.5%
Headshots
Train
100%
Win Rate
1.06
K/D
105.2
ADR
1
Matches
18
Kills
17
Deaths
1-0
Balance sheet
4
MVPs
56%
Headshots
Mirage
50%
Win Rate
1.09
K/D
81.0
ADR
6
Matches
100
Kills
92
Deaths
3-3
Balance sheet
12
MVPs
50%
Headshots
Cache
50%
Win Rate
1.00
K/D
85.1
ADR
4
Matches
67
Kills
67
Deaths
2-2
Balance sheet
8
MVPs
54.8%
Headshots
Inferno
50%
Win Rate
1.18
K/D
86.9
ADR
2
Matches
39
Kills
33
Deaths
1-1
Balance sheet
6
MVPs
44.5%
Headshots
Dust2
0%
Win Rate
0.21
K/D
32.2
ADR
1
Matches
3
Kills
14
Deaths
0-1
Balance sheet
0
MVPs
67%
Headshots
Filters
3 / 3 Clips
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