mozzie000

Russia
Player
184 matches tracked 87 matches in 30 days
ELO ▼ 44
2,072
30-day peak: 2,323
Rank EU
#203,751
Russia #57,292 in Russia

How does mozzie000 play?

Rating 0.96 K/R 0.70 ADR 76.9 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 184 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 21% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 61%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 2.3
Knife kills 2 in 184 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 29%
MVPs per match 1.9−0.4 · Ø 2.3 better than 9%
4Ks and aces 15x 4K, 4 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 16%
Enemies flashed per round 0.08−0.21 · Ø 0.29 better than 4%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether mozzie000 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 167 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.73
AugSepOctNov

Best month: August 2026 with 0.75.

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −343 ELO
48 matches · 35% win rate
In match 2 of the day −105 ELO
36 matches · 47% win rate
On Mondays −94 ELO, win rate 46%

mozzie000 loses the most ELO on Mirage: −343 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 2.10 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
59% better than 78%
0.75 better than 56%
82.6 better than 60%
1.03 right on the average
52% of 221 duels better than 56%
34% of 38 situations better than 40%
Mirage48
35% better than 6%
0.61 better than 4%
70.0 better than 6%
0.85 better than 4%
45% of 181 duels better than 17%
29% of 34 situations better than 24%
Anubis28
50% better than 43%
0.68 better than 21%
75.8 better than 24%
0.96 better than 26%
41% of 114 duels better than 7%
44% of 16 situations better than 69%
Ancient19
58% better than 70%
0.66 better than 13%
75.5 better than 19%
0.89 better than 10%
51% of 78 duels better than 46%
57% of 7 situations better than 88%
Inferno19
74% better than 97%
0.76 right on the average
79.3 better than 34%
1.06 better than 47%
57% of 65 duels better than 69%
50% of 6 situations better than 73%
Nuke12
50% -
0.78 -
79.9 -
1.07-
54% of 39 duels -
50% of 10 situations -
Cache4
50% -
0.68 -
74.5 -
0.89-
50% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mozzie000 plays

Across 184 matches mozzie000 averages K/R 0.70, ADR 76.9 and a rating of 0.96. Biggest strength: Utility hit rate at 39%, better than 76% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 51% headshots. The strongest map is Inferno with a 74% win rate in 19 matches. In 52 of 184 matches the rating was 1.10 or higher (28%), in 82 it was below 0.90. In 184 matches with detailed stats: 15 4Ks and 4 aces. Best month by rating: August 2026 at 1.05. mozzie000 loses the most ELO on Mirage (−343 ELO, win rate 35%). Things go best on Dust 2 (+222 ELO, win rate 59%). Match no. 1 of the day goes best: 57% win rate, +180 ELO. Last 30 days: 87 matches, win rate 49%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.