moser565

Germany
Streamer

35 followers 11 streams in 30 days 1 avg. viewers last live on Nov 8, 2026

383 matches tracked 42 matches in 30 days
ELO ▲ 13
2,278
30-day peak: 2,331
Rank EU
#114,231
Germany #3,012 in Germany

How does moser565 play?

Rating 1.11 (from 257 matches) K/R 0.80 ADR 85.7 from 383 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 257 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 90%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 1.09+0.06 · Ø 1.03 better than 65%
Pistol kills per match 2.9 from the last 382
Knife kills 1 in 382 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 78%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 59%
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 55x 4K, 3 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

3.3 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 26%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 39%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, ADR +9.0, Win rate +8 pp, ELO +135
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

0.83
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 382 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −713 ELO
93 matches · 39% win rate
On Anubis −223 ELO
33 matches · 36% win rate
Between 12:00 and 18:00 −179 ELO, win rate 47%
On Mondays −270 ELO, win rate 38%

moser565 loses the most ELO on Mirage: −713 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Inferno
  2. Most kills in a match: 55 · Ancient
  3. Longest win streak: 9 wins in a row · Cache

Maps in detail

from the last 382 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2106
58% better than 72%
0.82 better than 81%
88.3 better than 81%
1.15 better than 80%
55% of 447 duels better than 71%
32% of 47 situations better than 32%
Mirage93
39% better than 10%
0.75 right on the average
80.3 better than 45%
1.03 better than 46%
48% of 300 duels better than 30%
48% of 23 situations better than 76%
Ancient69
64% better than 84%
0.84 better than 86%
90.1 better than 84%
1.15 better than 81%
57% of 252 duels better than 75%
27% of 33 situations better than 23%
Anubis33
36% better than 9%
0.76 better than 57%
82.7 better than 58%
1.07 better than 60%
53% of 116 duels better than 58%
50% of 14 situations better than 78%
Inferno31
61% better than 72%
0.74 better than 38%
81.2 better than 40%
1.05 better than 41%
56% of 148 duels better than 63%
44% of 9 situations better than 65%
Cache24
54% better than 50%
0.86 better than 86%
93.0 better than 88%
1.22 better than 88%
59% of 147 duels better than 81%
54% of 13 situations better than 82%
Overpass11
73% -
0.64 -
70.6 -
0.92-
38% of 16 duels -
0% of 1 situations -
Nuke9
67% -
0.78 -
84.8 -
1.07-
54% of 61 duels -
33% of 3 situations -
Train5
60% -
0.70 -
74.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How moser565 plays

Across 383 matches moser565 averages K/R 0.80 and ADR 85.7; the rating across the 257 rated matches is 1.11. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 53% headshots. The strongest map is Overpass with a 73% win rate in 11 matches. In 122 of 257 matches the rating was 1.10 or higher (47%), in 67 it was below 0.90. In 163 matches with detailed stats: 55 4Ks and 3 aces. Best month by rating: November 2026 at 1.19. moser565 loses the most ELO on Mirage (−713 ELO, win rate 39%). Things go best on Dust 2 (+275 ELO, win rate 58%). Improved over the last three months: K/R +0.08, ADR +9.0, Win rate +8 pp, ELO +135. Got weaker: Headshots −5 pp. Last 30 days: 42 matches, win rate 50%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.